Difference between revisions of "Slicer3:UIDesign"

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[[Slicer3:Interface_Design|Return to Slicer3 Interface Design and Usability ]]
 
[[Slicer3:Interface_Design|Return to Slicer3 Interface Design and Usability ]]
  
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[[Slicer4:UIDesign | Go to Slicer4 UI Design page ]]
  
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<br>
  
= Embodiment =
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<br>
 
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'''This page contains a catalog of user interface design and development notes for various aspects of Slicer 3.4, 3.6 (based on KWWidgets) and links to new work on Slicer 4.0 (based on Qt).'''
* Current schematic of the main application GUI: ( higher resolution image: [[Media:GUIMap.png ]])
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<br>
 
 
[[Image:SmallEmbodiment.png]]
 
 
 
* Current schematic of a Slice Viewer and Controller: (higher resolution image: [[ Media:SliceGUI.png ]])
 
 
 
[[Image:SmallSliceGUI.png]]
 
 
 
* [[Media:NavZoomWidgetSketch.png|Design sketch for the 3D navigation & Slice magnifier widget]]
 
* [[Media:SlicerLookFeelDraftSmall.jpg|Early look and feel draft]]
 
* [[Media:LayoutSketch.gif|First sketch of the GUI layout design]]
 
* Link to a running [[Slicer3:VisualBlog|visual blog ]] highlighting progress in the Slicer3 embodiment.
 
  
 
= Slicer users =
 
= Slicer users =
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* Application scientists (who use 3DSlicer as a desktop application and turnkey system)
 
* Application scientists (who use 3DSlicer as a desktop application and turnkey system)
  
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<br>
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= User Feedback: Feature, Resource, Application Convention Requests =
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Please add usability feedback to Slicer3's [http://www.na-mic.org/Bug/my_view_page.php bug tracker]. If you are not familiar with the bug tracker:
 +
* login or create an account
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* choose Slicer3 as your project (upper right corner)
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* and select Report Issue.
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* make sure to choose the correct category for your report (select "usability" for usability issues).
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Early feature requests can also be found  '''[[Slicer3:FeatureRequests|here.]]'''
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<br>
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= Codes to mark contributions =
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These wiki pages can be hard to parse. Here's an experiment for marking feedback to make it easier to parse; (copy, paste and customize from below).
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[[Image:Opinion.png]] '''(wjp)''' Add a general comment or opinion.
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[[Image:Usability.png]] Flag a usability problem.
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[[Image:Idea.png]] Mark an idea.
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[[Image:Sketch.png]] [[Slicer3:UIDesign#Codes_to_mark_contributions | Mark a link to related info.]]
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[[Image:Bug.png]] Report a bug.
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[[Image:Fire.png]] Report a really bad bug that's blocking work progress, or causing a crash.
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[[Image:MissingOrStaleDoc.png]] Report missing documentation.
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[[Image:MissingOrStaleDocLink.png]] Report bad documentation link.
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[[Image:WeakDoc.png]] Report insufficient documentation.
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= '''Slicer 4.0:''' Working problems in QT Interface Design and Implementation =
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[[Slicer3:Developers:Projects:QtSlicer|See this link for ongoing project]]
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= '''Slicer 3.6:''' Working problems in Interaction and interface design for KWWidgets-based Slicer interface. =
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= Working problem: Consolidated Load in Slicer including a Data Management System =
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:XNAT_Desktop_GUI_Design | Link to design sketches extending XNAT Desktop to have OsiriX-like UXP & functionality]] ==
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:Slicer_Consolidated_Load_GUI_Design | Link to info for Slicer Consolidated Load Design integrating a local file management system]] ==
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:XNAT_Enterprise_QueryWidget | Link to user specifications and design sketches for a Qt-based Query Widget for XNAT Enterprise]] ==
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 +
= Working problem: Mouse Modes in Slicer3 =
  
== Current status and TO-DO ==
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Since a left-mouse-button click in Slicer's 3D or Slice Viewers can mean different things at different times; this can be confusing to users, and can lead to mistakes. We are currently deciding a good paradigm for defining and controlling mouse modes in Slicer's 3D viewer and 2D slice windows. We rely on mouse interaction to transform the view, and to perform explicit actions like placing a fiducial, selecting and moving a fiducial, collecting voxel-value samples, and so on. The challenge is to make all actions possible with just the left mouse button (some mice have only one button), and to disambiguate what a left-mouse-button click in the 3D and Slice viewers means.
  
The existing base classes form a basic framework for the UI. For the Alpha/Beta releases, we provided a main application window with the general layout described in our current design. For the Release deadline, we plan to complete the overall application GUI. Things we are focusing on:
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'''Goals:''' We'd like the interaction paradigm to have the following features:
  
* choose radiobutton/checkbutton with/without icon convention
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* Consistent in all slice windows and 3D viewer
* finish content for slicer human interface and style guidelines
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* Reflect common software conventions
* theme font, match to screen resolution, set in application settings
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* Intuitive and easy for beginners
* finish slicer mouse modes
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* Fast for intermediate and expert users
* think through color palette to support semantic applications
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* Rely on only one mouse button (but accommodate multiple mouse buttons)
* update module GUI how-to
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* Support direct manipulation as much as possible
* refine ROI toolbox design, work with developer to implement
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* Provide clear visual feedback about current mouse mode
* refine lightbox viewer
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* Support both '''view transformation''' (rotate, pan, zoom) as the primary mode, and a set of '''mouse actions''' (pick, manipulate, place, etc..., and '''window/level adjustments''' according to convention in medical imaging software packages.
* implement mechanism to specify oblique view
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* Consistent classification of all direct-manipulable entities in slicer into a set of groups, and have consistent behavior for 'selecting' all entities within each group.
* build classes for pop-up information (help and context info)
 
* copyrights
 
  
= Working problem: spot GUI fixing =
 
== Scene snapshot panel ==
 
This GUI panel allows the scene to be recorded at any point and restored later; it's particularly useful for sharing relevant views of a scene with collaborators or for instruction. The layout can be made more compact and improved in general. Also, colors on the 'restore' button are overly bold, and the red/green imply more than they intend.
 
  
'''Current layout:'''
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==Current issues we want to address in existing Slicer3 implementation:==
  
[[image: oldSceneSnapshot1.png]]
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* Mouse motion should '''default''' to "transform view" mode
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* Interaction relies on three mouse buttons (for rotate, pan, zoom, etc.) which aren't always present on all computers
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* It's currently easy to forget about persisting non-transform mouse modes (like pick or place) and assume that the view can be transformed -- leading to annoying errors.  We want to avoid these errors
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* Would like to free up right mouse button to invoke the display of a 'context menu', but well-established convention uses right mouse button for zooming in all viewers.
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* Would like BOTH intuitive one-handed mouse-only interaction to be possible AND hot-key assisted shortcuts to be available.
 +
* We need to combine the concepts of '''active''' (volume or model, etc.), '''selected''' (volume or model...) and '''picked''' (volume or model...)
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* We need to design presentation treatments for all groups of selectable entities within Slicer, and a consistent presentation treatment for all selected entities within each group.
  
[[image: oldSceneSnapshot0.png]]
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<br>
  
'''New design:'''
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:MouseModes:OtherSoftware | Link to Other software conventions...]] ==
  
The restore button needs to convey three states:
 
  
* no scene snapshots exist to restore
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:MouseModes:SelectionAndManipulation | Link to Notes on Selection and Direct Manipulation ]] ==
[[image: SceneSnapshot2.png]]
 
* a scene snapshot is selected to be restored, but is not yet visible.
 
[[image: SceneSnapshot0.png]]
 
* a selected scene snapshot has been restored, and is displayed.
 
[[image: SceneSnapshot1.png]]
 
  
= Working problem: Application-wide support for ROI definition =
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:MouseModes:WhatToPick | Link to Developer & user suggestions for what we need to pick]]==
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:MouseModes:Draft1 | Link to User suggestions and Early draft ]] ==
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:MouseModes:SelectedVersusActive | Link to Notes on State=Selected vs. State=Active in MRML ]] ==
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<br>
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= Working problem: CTSC: Facilitating Tumor Analysis Workflow in Slicer =
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'''Contributors:''' Ron Kikinis, Jeff Yapp, Randy Gollub, Wendy Plesniak
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 +
'''Goals:''' Perform the following analyses in Slicer and create presentation & tutorial materials
 +
 
 +
* '''A. Single Volumetric Dataset''' Basic Volumetric Measurements for Tumor Assessement
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** Linear
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** Volumetric
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* '''B. Dynamic Volumetric Data''' Visualize & Analyze Perfusion Data
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** Define ROI
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** Interactive Plot of Contrast Dilution as Function of Time
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** Measure Peak (first priority) & Transit (second priority) times in Blood Pool & Tumor
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** Save timepoints
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*** Intensity(t) for ROI1
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*** Intensity(t) for ROI2
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* '''C. PET Dataset''' Basic Standardized Uptake Value (SUV) Analysis
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** Segment Tumor by Hand (ROI or VOI, circle or sphere will work)
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** Normalize by SUV (use maximum value)
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** Extract Parameters:
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*** For single tumor: SUVmax_Baseline, SUVmax_Timepoint, %change
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*** For multi tumor: SUM(SUVmax_Baseline) - SUM(SUVmax_Timepoint), %change
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* '''D. Visualization Requirements''' Displaying Static, Dynamic and PET data
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* '''E. Presentation Materials''' Powerpoint Slides for CTSA IRAT
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** '''Deadline: September (for October meeting)'''
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*** Short slideset showing Slicer overview & BC tumor analysis
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** '''Deadline: November (for RSNA in December)'''
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*** Full slidesets including Basic Training and Specific hands-on BC tumor analysis
 +
 
 +
[[media:RSNASlidesUnderDevelopment.ppt | Tutorial slides currently under development ]]
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:BCAnalysis:Volumetric| Link to info for A. Volumetric Analysis]] ===
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:BCAnalysis:Dynamic| Link to info for B. Dynamic analysis]] ===
  
==GOALS:==
 
* determine relationships between label maps, implicit regions (spheres, circles, ellipses), and vector-format region definitions.
 
* determine what kinds of ROIs we will allow users to create/edit at application level
 
* determine how to expose ROI functionality application-wide (without "wormholing" to an ROI module)
 
* provide tools for defining, editing ROIs
 
* provide tools for converting ROIs into label maps (?)
 
* provide good mouse+hotkey design
 
* generalize implementation to eventually accommodate DICOM-format ROIs
 
* determine relationship between fiducial lists and ROIs (from implementation pov).
 
  
== Draft design: ==
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:BCAnalysis:PET| Link to info for C. PET Analysis]] ===
  
Sketch of the draft interface for the "ROI toolbox" is below:
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= Working problem: Customizable layouts for Slicer3 =
  
[[Image:ROIsketch.png ]]
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Instead of a finite set of layout options, we would like to provide users the ability to select among a richer set of layouts, some created to be appropriate for analyzing certain kinds of studies, and the ability to customize their application layout as well. We have begun working on ideas at the NA-MIC January 2009 AHM.
  
Collecting feedback on the [[ Slicer3:EditorUsabilitySessions#Editor_design_sketch_3_.28ROI_toolbox.29: | complete Interface & interaction design]] drafted at June NA-MIC Project Week meeting / MIT:
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Contributors: Jim Miller, Steve Pieper, Ron Kikinis, Julien Finet, Jean Christophe Fillion-Robin, Wendy Plesniak
  
= Working problem: Consistent checkbuttons and radiobuttons across platforms (Issue Resolved) =
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerFlexibleLayout:UXP| Link to first draft of user experience design]] ===
  
== GOALS ==
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerFlexibleLayout:UXP2| Link to second draft of user experience design]] ===
Currently, radiobutton and checkbutton indicators display their state differently on different platforms Slicer supports. For instance, visually similar indicators on linux and windows actually represent different states. This can be confusing for people who work on both platforms. So instead of using the default Tk bitmaps for the indicators, we are proposing to use our own image data which will display the same on all platforms.
 
  
* develop a custom slicer widget as an extension of vtkKWCheckButton
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerFlexibleLayout:UXP3| Link to tabbed-slicer layout]] ===
* disambiguate current "deslected" radiobutton icon state -- it can be read as "disabled"
 
* override method for turning the old indicator visible/invisible (always keep it off)
 
* develop visually parseable convention for icons to represent:
 
** selected
 
** deselected
 
** disabled
 
* use methods SetImageToIcon and SetSelectImageToIcon to display selected/deselected icons, selected/deselected icons+indicators
 
* provide blank icons with and without indicators for people to download.
 
  
Various experiments below for quickly readable icon state: either "selected" "deselected" or "disabled". Varying color, contrast, texture, etc. to find a design solution that reads out state quickly, at a glance. Drop shadow makes icons pop, but requires more pixels in each icon and we might have to re-do all existing icons to ensure good packing behavior. Also, we might get tired of this effect. Contrast differences add more visual "pop" than color differences. The greyed out dotted lines  provide a good solution for "deselected" state, with good visual contrast to the black outlined "selected" state. Both are clearly distinguished from the "disabled" state. Options P&Q are preferred below.
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerFlexibleLayout:Architecture| Link to first ideas about layout architecture ]] ===
  
[[Image:RadioIcons.png]]
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= Working problem: Slicer3 workflow for Tractography: usability issues, design & planning =
  
How do various icon configurations appear with and without icons, text, and indicators? The preferred convention would be to use either '''indicators + text or icons alone''' -- rather than indicators + icons together, or indicators, icons + text together. Sometimes this extra information may be necessary, so the last two embodiments are not ruled out.
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Working with Dr. Jean-Jacques Lemaire, we are understanding the use of Slicer in a complicated tractography analysis, within the context of a particular workflow. This work is identifying usability issues, software bugs, and ideas for improvement. These pages are a touchstone for the project.  
  
[[Image:RadioCheckButtons.png]]
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Contributors: Jean-Jacques Lemaire, Nicole Aucoin, Wendy Plesniak, Steve Pieper, Alex Yarmarkovich, Andriy Fedorov, Haiying Liu
  
Best without indicator, but ok with too.
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== General issues, comments and feature requests==
  
== Applying new design to Mouse Mode Toolbar ==
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Organization| Link to Organization of Presentation Layer]] ===
  
Easier to comprehend at a glance, and no ambiguity between "disabled" and "deselected"
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Semantics| Link to Naming conventions]] ===
  
[[Image:MouseModeToolbar.png ]]
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== Workflow overview and details on sub-steps ==
  
= Working problem: Navigating with fiducials (Issue resolved: implemented in Editor module and Edit Box)=
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Below is a rough outline of the tractography analysis workflow currently in use (pending a proofreading check by J-J). The workflow can be broken down into general stages:
  
==GOALS:==
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* setting up: including loading and saving and adjusting data display properties
* use fiducials as markers for features of interest
 
* allow navigation to fiducial points within a slice window and
 
* allow navigation to same fiducial point in all slice windows (a feature we're calling 'jumpslice').
 
* want to read-out which fiducial is currently being viewed while navigating
 
* want to expose these features in top level in each slice controller widget
 
* want also to keep the slice scrollbar from getting too small to use.
 
* want to indicate which slice scrollbar direction is R,L, S,I, A,P, depending on orientation
 
  
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* registration of target dataset to a reference dataset
  
==Proposed modification of vtkSliceControllerWidget:==
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* exploratory and analytic tractography
  
The widget below shows a read-out/entry for current fiducial; buttons for navigate-to-next-fiducial and navigate-to-previous-fiducial. Slice scrollbar is longer, and contains labels at each endpoint.
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[[Image:DTIworkflowOverview.png]]
 
[[image:FiducialNavigationSliceWindow.png | icons ]]
 
  
* user can navigate forward, backward using fiducial jump buttons
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(if the figure should be corrected, please let me know how to fix -- maybe deformation should be part of the registration step).Data loading happens up front, but data and the scene may be saved frequently throught the workflow. Highlighted are some areas where serious usability issues have been flagged.
* user can enter an ordinal number (or name?) to jump to a fiducial (above, third fiducial of 12 total in the list)
 
* if viewers are unlinked, only the active slice viewer is updated
 
* if viewers are linked, all viewers are updated to show the slice containing the same fiducial.
 
* if a viewer's slice scrollbar is adjusted, its fiducial read-out is reset to ""
 
* any time a new fiducial is placed in a viewer, the fiducial read-out is updated to that (current) fiducial.
 
  
==Questions about placing and moving new fiducials:==
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A plan to address these issues will be discussed on Dec 29/30 2008 at the next Slicer Developers meeting. Notes from that meeting and a proposed development plan will be posted here.
* should placing a new fiducial in the viewer cause a jumpslice event if all viewers are linked?
 
Seems we may not always want to trigger this by default. A reasonable solution for this is to unlink viewers when placing fiducials if you don't want the jumpslice behavior...
 
  
* should moving a newly placed fiducial in the viewer cause a jumpslice event if all viewers are linked? Again, seems we may not want this default behavior. And again, it seems easy enough to unlink viewers if you don't want the jumpslice behavior.
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The sections below contain collected comments and suggestions for all workflow stages: '''Setting up''', '''Registration''', and '''Tractography'''. Markers on the figures indicate places where problems are reported.
  
* can we undo the creation and placement of a fiducal easily, so that while exploring the data, user can click, look, delete, and click again -- as an alternative to grabbing and moving an existing fiducial?
 
  
==Questions about navigation:==
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[[Image:DTIworkflowSetup.png]]
* first time navigating, we start on fiducial#1. maybe we go forward to
 
fiducial 10 of 20. Next time navigating, do we continue on to 11, or restart at 1?
 
* Will there ever be too many fiducials to navigate?
 
* should the fiducial navigation entry (read-out) also take a fiducial NAME instead of number?
 
* Do we want to include other navigation options?
 
* With numerous fiducials, it may be hard to tell which fiducial is the corresponding one, when navigating them. Can we color the jump-fiducial temporarily to help integrate all displays?
 
  
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Loading | Link to Comments on Data/Scene Loading]] ===
  
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=== [[Image:Sketch.png]]  [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Saving | Link to Comments on Saving]] ===
  
= Working problem: Cine display for viewing and analyzing multi-volume data in Slicer3 =
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=== [[Image:Sketch.png]]  [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:PreRegistration| Link to Comments on Quality check & Deformation (Pre-registration)]] ===
  
Design for a basic cine controller:
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=== [[Image:Sketch.png]]  [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Registration| Link to Comments on Registration]] ===
  
[[Image:CineBasicController.png ]]
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[[Image:DTIworkflowRegistration.png]]
  
Design studies for a cine display that allows viewing either corresponding slices in multiple volumes over time, or consecutive slices in a single volume over time. Version 4 is the most recent iteration, containing elements for specifiying the following animation parameters:
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=== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Tractography| Link to Comments on Tractography]] ===
  
* volumes (select a volume collection to animate)
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[[Image:DTIworkflowTractography.png]]
* volume (select a single volume to animate)
 
* display (select Green, Yellow or Red slice viewer)
 
* step (set slice increment within a volume, or volume increment within a collection)
 
* speed (set animation speed from slow to fast)
 
* range ( choose range of slices within a volume, or range of volumes within a group. In the former case, we assume the animation displays consecutive slices in the specified range, incrementing according to the step size. In this latter case, we assume you select the slice of interest via the usual slice viewer gui, and animation displays the corresponding slice in each volume within the collection, incrementing according to the step size. )
 
* current ( show or choose current slice or current volume ).
 
  
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<br>
  
And controller icons:
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= Working problem: Welcome Module for Slicer3.4 release =
* go to first frame
 
* play in reverse
 
* pause
 
* stop
 
* record a movie
 
* play forward
 
* go to last frame
 
* loop
 
* ping-pong
 
  
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:WelcomeModule:Draft | Link to Mockup]]==
  
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:WelcomeModule:VersionA | Link to First Draft Implementation]]==
  
[[Image:CineDisplayDesigns1-4.png ]]
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:WelcomeModule:VersionB | Link to Second Draft Implementation]]==
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<br>
  
Slicer 2.6's Interval Browser controller for viewing and organizing timeseries data:
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= Working problem: Design revision on Fiducials GUI for Slicer3.4 release =
  
[[Image:ibrowser.png ]]
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:FiducialsGUIDesignRevisions:Draft | Link to Draft1]]==
  
= Working problem: Mouse Modes in Slicer3 =
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:FiducialsGUIDesignRevisions:Draft2 | Link to Draft2]]==
  
Currently, a left-mouse-button click in Slicer's 3D or Slice Viewers can mean different things at different times; this can be confusing to users, and can lead to mistakes. We are currently deciding a good paradigm for defining and controlling mouse modes in Slicer's 3D viewer and 2D slice windows. We rely on mouse interaction to transform the view, and to perform explicit actions like placing a fiducial, selecting and moving a fiducial, collecting voxel-value samples, and so on. The challenge is to make all actions possible with just the left mouse button (some mice have only one button), and to disambiguate what a left-mouse-button click in the 3D and Slice viewers means.
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:FiducialsGUIDesignRevisions:Draft3 | Link to Draft3]]==
  
'''Goals:''' We'd like the interaction paradigm to have the following features:
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= Working problem: Module Management Wizard Interface & Interaction Design Storyboard =
  
* Consistent in all slice windows and 3D viewer
+
This wizard allows users to uninstall modules from their current build or to download and install new modules. Currently working on a usable design. Storyboard roughed out during IGT project week Dec8-12 '08, (Terry Lorber, Steve Pieper, Wendy Plesniak)  
* Intuitive and easy for beginners
 
* Fast for intermediate and expert users
 
* Rely on only one mouse button (but accommodate multiple mouse buttons)
 
* Support direct manipulation as much as possible
 
* Provide clear visual feedback about current mouse mode
 
* Support both '''view transformation''' (rotate, pan, zoom) as the primary mode, and '''mouse actions''' (pick, manipulate, place, etc...) as additional modes.
 
  
 +
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:ModuleManagementWizard:Draft1|Link to Draft 1]]==
  
==Current issues we want to address in existing Slicer3 implementation:==
 
  
* Mouse motion should default to "transform view" mode
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== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:ModuleManagementWizard:Draft1|Link to Draft 2]] (not yet ready)==
* Interaction relies on three mouse buttons (for rotate, pan, zoom, etc.) which aren't always present on all computers
 
* It's currently easy to forget about persisting non-transform mouse modes (like pick or place) and assume that the view can be transformed -- leading to annoying errors. 
 
* Would like to free up right mouse button to invoke the display of a 'context menu', but well-established convention uses right mouse button for zooming in all viewers.
 
* Would like BOTH intuitive one-handed mouse-only interaction to be possible AND hot-key assisted shortcuts to be available.
 
* We need to combine the concepts of '''active''' (volume or model, etc.), '''selected''' (volume or model...) and '''picked''' (volume or model...)
 
* We need to design a consistent rendering treatment for all selected objects (model, volume, fiducial, vertex, label).
 
  
=== Developers /user suggestions: What do we need to pick? ===
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<br>
  
At the June 2007 project week at MIT, we determined that we'll need to be able to pick several distinct things in Slicer, and the single "pick" mouse mode currently available was not going to provide the unambiguous picking functionality we need. Please add your picking needs to the list developing below. Thanks!
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= Working problem: Consolidating Load functionality =
  
* single/multiple vertices on models (for plotting, we need to be able to get the closest vertex ID)
+
Functionality to load data is spread all over the application... we want to begin consolidating it in some simple fashion and to gradually implement a more integrated and appropriate solution.  
* single/multiple cells on models ( need to calcuate the vertex usually)
 
* single/multiple points on surfaces (for placing fiducials, get RAS)
 
* single/multiple models
 
* model groups
 
* single/multiple "nodes" in general
 
* "node" groups
 
* single/multiple volumes
 
* single/multiple fiducials
 
* single/multiple ROIs
 
* tensors
 
* voxels in volumes
 
* slices in volumes
 
* subvolumes
 
* general polygons?
 
* annotations?
 
* two points to make a line? (this is a ''place'' operation, rather than a ''pick'')
 
* for tractography, we need to pick:
 
** cell in a model (to get one fiber trajectory)
 
** entire models (to pick a bundle)
 
** ideally, a model group (to pick an entire structure like the corpus callosum that includes several bundles)
 
* It would also be very cool to have a plane widget for 3D intersection tract selection.
 
* for tractography and other things with an intermediate processing step before visualization (generation of glyphs or whatever)
 
** it may be useful for picking to indicate what was picked, if several models are displayed per node
 
** like: model #2 was picked, then my code can know that is a glyph model, rather than a line model, if that is ever needed.
 
** this depends on the final implementation of Alex's new cool display API, whether there is ever >1 model allowed
 
  
 +
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:ConsolidatedLoad:Draft1|Link to Draft 1]]==
  
 +
<br>
  
===User-suggestions for interaction patterns===
+
=Working problem: Save Data Widget=
  
* various lassos would be nice to select multiple of the thing current mode indicates
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SaveDataWidget:Draft1|Link to Draft 1 and notes]]==
* single click to select one of the thing the current mode indicates
 
* control-click to select multiple of the thing the current mode indicates
 
* a shift-click to select ALL of the thing the current mode indicates
 
  
===Proposed mouse mode design===
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SaveDataWidget:Draft2|Link to Draft 2 and notes]]==
  
The following four mouse modes are proposed: '''Pick''' (or ''select''), '''Pick+Manipulate''' (or ''select+manipulate''), '''Place''' ( or ''create new object''), and '''Transform View'''. Transform View is the default mode. All other modes can be invoked in a non-persistent manner from this mode with hot-keys. (which keys to choose?) The proposed design attempts to accommodate user requests listed above.
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SaveDataWidget:Draft3|Link to Draft 3 and notes]]==
  
[[image:MouseModes.png]]
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SaveDataWidget:Draft4|Link to Draft 4 and notes]]==
  
===Current bindings:===
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SaveDataWidget:Draft5|Link to Draft 5 and notes]]==
  
* 3D viewer: left mouse button >> rotate
+
<br>
* 3D viewer: middle mouse button >> pan
 
* 3D viewer: mouse wheel button >> zoom in/out
 
* 3D viewer: right mouse button, pull drag >> zoom in
 
* 3D viewer: right mouse button, push drag >> zoom out
 
  
* Slice viewer: left mouse button >> select/move a fiducial point
+
=Working problem: Slicer & XNAT Informatics =
* Slice viewer: middle mouse button >> pan
 
* Slice viewer: mouse wheel button >> scroll slices
 
* Slice viewer: right mouse button, pull drag >> zoom in
 
* Slice viewer: right mouse button, push drag >> zoom out
 
* special key-bindings enable placing of fiducials
 
  
===Proposed bindings: ===
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerInformatics:Draft1|Link to Fetch Medical Informatics (FetchMI) implementation 1 notes]]==
  
Pick mode:
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SlicerInformatics:Profiling_and_Refining|Link to Fetch Medical Informatics (FetchMI) and RemoteIO profiling/refining notes]]==
  
* left-mouse-button click (mouse up) for single selection
+
== [[Image:Sketch.png]] [http://www.na-mic.org/Wiki/index.php/CTSC_Ellen_Grant,_CHB  Link to CTSC Use-case: Grant & Pienaar at Children's Hospital Boston] ==
* ctrl+left-mouse-button click (mouse up) for multiple selection
 
* shift+left-mouse-button click (mouse up) for selecting all of a datatype, where appropriate
 
  
Pick+Manipulate mode:
+
== [[Image:Sketch.png]] [http://www.na-mic.org/Wiki/index.php/CTSC_Brad_Dickerson,_MGH  Link to CTSC Use-case: Brad Dickerson at Mass General NMR] ==
  
(to pick)
+
== [[Image:Sketch.png]] [http://www.na-mic.org/Wiki/index.php/CTSC_Simon_Warfield,_CHB  Link to CTSC Use-case: Warfield & Weisen at Children's] ==
* left-mouse-button click (mouse up) for single selection
 
* ctrl+left-mouse-button click (mouse up) for multiple selection
 
* shift+left-mouse-button click (mouse up) for selecting all of a datatype, where appropriate
 
  
(to manipulate)
+
== [[Image:Sketch.png]] [http://www.na-mic.org/Wiki/index.php/CTSC_IGT,_BWH  Link to CTSC Use-case: Managing Image Guided Therapy (NCIGT) Restrospective Data at Brigham & Women's Hospital] ==
* left-mouse-button press+drag to rotate
 
* middle-mouse-button press+drag to translate
 
* right-mouse-button press+drag to scale
 
* shift+left-mouse-button press+drag to translate
 
* ctrl+shift+left-mouse-button press+drag to scale
 
  
Place mode:
+
== [[Image:Sketch.png]] [http://www.na-mic.org/Wiki/index.php/CTSC_Slicer_XNE Link to FetchMI XNE extension planning (work with Curtis Lisle)] ==
* left-mouse-button-down creates and initially places an object
 
* drag translates the object in X,Y
 
* left-mouse-button-up finalizes place operation.
 
  
Transform view mode:
+
<br>
* left-mouse-button press+drag to rotate
 
* middle-mouse-button press+drag to pan
 
* right-mouse-button press+drag to zoom
 
* shift+left-mouse-button press+drag to pan
 
* ctrl+shift+left-mouse-button press+drag to zoom
 
  
===Selection behavior===
+
= Working problem: Scene Snapshot Interface =
Once the concepts of 'active' and 'selected' are folded together, then all transformable data types will be either selected or unselected. When selected they should display a consistent visual treatment that makes this state clear.
 
  
'''Challenge:''' currently, 'active' models and volumes etc. are persistent, but since their 'active' state isn't visually indicated in the scene, this state remains kind of hidden -- and is only revealed in the vtkSlicerNodeSelectorWidgets in the GUI panel. But once 'active' and 'selected' represent the same concept and the visual presentation of any/all selected datatypes is displayed in Slicer viewers, this change of interactive behavior will be very noticeable to users.
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:SceneSnapshots | Link to Scene Snapshot UI Design]]==
  
Once the scene display becomes affected by any object's selected state, users are likely going to want an option to '''deselect all''' after they perform some processing on a selected dataset. Maybe the pick menu should have a "deselect all" option.
+
<br>
  
===Tests: visually rendering selected objects ===
+
= Working problem: Application-wide support for ROI definition =
  
===State in MRML===
+
==GOALS:==
 +
* determine relationships between label maps, implicit regions (spheres, circles, ellipses), and vector-format region definitions.
 +
* determine what kinds of ROIs we will allow users to create/edit at application level
 +
* determine how to expose ROI functionality application-wide (without "wormholing" to an ROI module)
 +
* provide tools for defining, editing ROIs
 +
* provide tools for converting ROIs into label maps (?)
 +
* provide good mouse+hotkey design
 +
* generalize implementation to eventually accommodate DICOM-format ROIs
 +
* determine relationship between fiducial lists and ROIs (from implementation pov).
  
Currently, Slicer uses the concept of '''active''' datasets (the active volume, an active model, and active fiducial list, etc.) Application-wide, only a single datatype can be active at one time. This set of active datatypes is represented in the vtkMRMLSelectionNode.  
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:EditorToolbox | Link to Draft ROI design]] ==
  
The fiducials module also uses the concept of '''selected''' fiducials within any fiducial list. Many command line modules use only selected fiducials in their processing.
+
== [[Image:Sketch.png]] [[ Slicer3:EditorUsabilitySessions#Editor_design_sketch_3_.28ROI_toolbox.29: | Link to Interface & interaction design]] drafted at June NA-MIC Project Week ==
  
We propose to collapse these into one state variable and moving that concept into the codebase, which includes the following work:
+
== [[Image:Sketch.png]] [[Slicer3:EditorUsabilitySessions | Link to Earlier notes from Editor module usability sessions]] ==
  
* defining '''Selected=0 or 1''' on a vtkMRMLTransformableNode.
+
<br>
* modifying the vtkMRMLSelectionNode to include multiple selected objects within any datatype
 
* extending the vtkSlicerNodeSelectorWidget to include checkbuttons rather than radiobuttons for nodes that can have multiple selections
 
* Changing '''active''' to '''selected''' in the codebase, (Fiducials module, ROI module, SlicesControl, ViewControl, ApplicationLogic and MRML XML parsing). MRML XML parsing should continue to support the "active" tag to remain backward compatible.
 
* Building the selection logic that appropriately marks objects as selected or deselected.
 
* Enforce the habit of setting and using the '''Pick''' mode for selection in addition to just overloading the '''Transform View''' mode with hot-keys.
 
  
== Other software conventions... ==
+
= Working problem: Consistent checkbuttons and radiobuttons across platforms (Issue Resolved) =
  
===How Actions and View Transformations are done in Maya===
+
== GOALS ==
 +
Currently, radiobutton and checkbutton indicators display their state differently on different platforms Slicer supports. For instance, visually similar indicators on linux and windows actually represent different states. This can be confusing for people who work on both platforms. So instead of using the default Tk bitmaps for the indicators, we are proposing to use our own image data which will display the same on all platforms.
  
Maya is a very heavily used professional 3D animation package. Basic mouse bindings are:
+
* develop a custom slicer widget as an extension of vtkKWCheckButton
 +
* disambiguate current "deslected" radiobutton icon state -- it can be read as "disabled"
 +
* override method for turning the old indicator visible/invisible (always keep it off)
 +
* develop visually parseable convention for icons to represent:
 +
** selected
 +
** deselected
 +
** disabled
 +
* use methods SetImageToIcon and SetSelectImageToIcon to display selected/deselected icons, selected/deselected icons+indicators
 +
* provide blank icons with and without indicators for people to download.
  
* Rotate: alt-left mouse button
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:RadioCheckButtons | Link to Radio and check button tests]] ==
* Pan: alt-middle mouse button
 
* Zoom: alt-right or alt-right-and-middle mouse button
 
* Actions: always left mouse button, specific action depends on current mode
 
* Context menu: space bar
 
  
The advantage of this approach is that the left mouse button is freed up for many possible tasks such as selection, grabbing widget handles, etc.  Disadvantage is that it requires two hands to operate.  (A free copy of an almost-fully functional version of Maya is [http://www.autodesk.com/maya-trial available] for testing ).
+
<br>
  
 +
= Working problem: Navigating with fiducials (Issue resolved: implemented in Editor module and Edit Box)=
  
 +
==GOALS:==
 +
* use fiducials as markers for features of interest
 +
* allow navigation to fiducial points within a slice window and
 +
* allow navigation to same fiducial point in all slice windows (a feature we're calling 'jumpslice').
 +
* want to read-out which fiducial is currently being viewed while navigating
 +
* want to expose these features in top level in each slice controller widget
 +
* want also to keep the slice scrollbar from getting too small to use.
 +
* want to indicate which slice scrollbar direction is R,L, S,I, A,P, depending on orientation
  
===How Actions and View Transformations are done in Blender===
 
  
[http://www.blender.org Blender] is an Open Source modeling and animation package similar in many ways to Maya (almost like GIMP is to Photoshop).  Basic mouse bindings are:
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:NavigatingWithFiducials | Link to Fiducial navigation UI design sketches]] ==
  
* Rotate: alt-left mouse button OR middle mouse button
+
<br>
* Pan: shift-middle mouse button
 
* Zoom: control-middle mouse button
 
* Actions: mostly left mouse button
 
* Context menu: space bar
 
  
 +
= Working problem: Cine display for viewing and analyzing multi-volume data in Slicer3 =
  
===Note: Mac bindings===
+
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:CineDisplay | Link to Drafts of UI for Cine Display ]]==
  
On a one-button mac, the following translations work by default in Mac OSX:
+
<br>
* single button -> left mouse button
 
* alt (option) + button -> middle mouse button
 
* apple (command) + button -> right mouse button
 
  
---
+
= Working problem: Linked controls in Slicer3 =
  
 +
== Goals ==
  
 +
Slice viewing can operate in the context of a single slice reformation or in a ''linked'' state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers.
  
 +
== [[Image:Sketch.png]] [[Slicer3:UIDesign:WorkingProblems:LinkedControls | Link to Drafts of UI for Linked Controls ]]==
  
 +
<br>
  
 +
= Background: Slicer 3.2 usability & ideas for Slicer 3.3=
  
 +
* [[ Slicer3:ApplicationUsabilitySession | Application GUI sessions ]]
 +
* [[ Slicer3:EditorUsabilitySessions | Editor Module sessions ]]
 +
* [[ Slicer3:FiducialsUsabilitySessions | Fiducials functionality ]]
  
== GUI screenshots from other packages: ==
+
= Some Embodiment History=
Below are snippets of SketchUp's interface, and Maya's Interface. Maya's mouse modes switch between object transforms (translate, rotate and scale), object or region select, and an extrude function. SketchUp's mouse-mode icons switch between view transforms (translate, rotate, zoom) and an object extrude function.
 
  
[[image:sketchupInterface.png | SketchUp Example ]]
+
* [[Media:GUIMap.png| Earlier embodiment of main application GUI]]
 +
* [[Media:SmallSliceGUI.png| Earlier design for Slice Viewer and Slice Controller Widgets]]
 +
* [[Media:NavZoomWidgetSketch.png|Design sketch for the 3D navigation & Slice magnifier widget]]
 +
* [[Media:SlicerLookFeelDraftSmall.jpg|Early look and feel draft]]
 +
* [[Media:LayoutSketch.gif|First sketch of the GUI layout design]]
 +
* Link to a running [[Slicer3:VisualBlog|visual blog ]] highlighting progress in the Slicer3 embodiment.
  
[[image:mayaInterface.png | Maya Example ]]
+
<br>
  
 
[[Slicer3:Interface_Design|Return to Slicer3 Interface Design and Usability ]]
 
[[Slicer3:Interface_Design|Return to Slicer3 Interface Design and Usability ]]

Latest revision as of 02:26, 27 November 2019

Home < Slicer3:UIDesign

Return to Slicer3 Interface Design and Usability

Go to Slicer4 UI Design page



This page contains a catalog of user interface design and development notes for various aspects of Slicer 3.4, 3.6 (based on KWWidgets) and links to new work on Slicer 4.0 (based on Qt).

Contents

Slicer users

Core user communities:

  • (NAC) Longitudinal and multi-channel dataset analysis
  • (BIRN/NA-MIC) Individual and group analysis
  • (IGT/AMIGO) Real-time control and tracking in the operating theater
  • (IGT) Neurosurgical planning and guidance

Types of users:

  • Algorithm researchers (who work within 3DSlicer's development environment and with associated toolkits)
  • Biomedical engineers (who rely on 3DSlicer's interactive enironment and scripting capabilities)
  • Application scientists (who use 3DSlicer as a desktop application and turnkey system)


User Feedback: Feature, Resource, Application Convention Requests

Please add usability feedback to Slicer3's bug tracker. If you are not familiar with the bug tracker:

  • login or create an account
  • choose Slicer3 as your project (upper right corner)
  • and select Report Issue.
  • make sure to choose the correct category for your report (select "usability" for usability issues).

Early feature requests can also be found here.




Codes to mark contributions

These wiki pages can be hard to parse. Here's an experiment for marking feedback to make it easier to parse; (copy, paste and customize from below).

Opinion.png (wjp) Add a general comment or opinion.

Usability.png Flag a usability problem.

Idea.png Mark an idea.

Sketch.png Mark a link to related info.

Bug.png Report a bug.

Fire.png Report a really bad bug that's blocking work progress, or causing a crash.

MissingOrStaleDoc.png Report missing documentation.

MissingOrStaleDocLink.png Report bad documentation link.

WeakDoc.png Report insufficient documentation.

Slicer 4.0: Working problems in QT Interface Design and Implementation

See this link for ongoing project


Slicer 3.6: Working problems in Interaction and interface design for KWWidgets-based Slicer interface.

Working problem: Consolidated Load in Slicer including a Data Management System

Sketch.png Link to design sketches extending XNAT Desktop to have OsiriX-like UXP & functionality

Sketch.png Link to info for Slicer Consolidated Load Design integrating a local file management system

Sketch.png Link to user specifications and design sketches for a Qt-based Query Widget for XNAT Enterprise

Working problem: Mouse Modes in Slicer3

Since a left-mouse-button click in Slicer's 3D or Slice Viewers can mean different things at different times; this can be confusing to users, and can lead to mistakes. We are currently deciding a good paradigm for defining and controlling mouse modes in Slicer's 3D viewer and 2D slice windows. We rely on mouse interaction to transform the view, and to perform explicit actions like placing a fiducial, selecting and moving a fiducial, collecting voxel-value samples, and so on. The challenge is to make all actions possible with just the left mouse button (some mice have only one button), and to disambiguate what a left-mouse-button click in the 3D and Slice viewers means.

Goals: We'd like the interaction paradigm to have the following features:

  • Consistent in all slice windows and 3D viewer
  • Reflect common software conventions
  • Intuitive and easy for beginners
  • Fast for intermediate and expert users
  • Rely on only one mouse button (but accommodate multiple mouse buttons)
  • Support direct manipulation as much as possible
  • Provide clear visual feedback about current mouse mode
  • Support both view transformation (rotate, pan, zoom) as the primary mode, and a set of mouse actions (pick, manipulate, place, etc..., and window/level adjustments according to convention in medical imaging software packages.
  • Consistent classification of all direct-manipulable entities in slicer into a set of groups, and have consistent behavior for 'selecting' all entities within each group.


Current issues we want to address in existing Slicer3 implementation:

  • Mouse motion should default to "transform view" mode
  • Interaction relies on three mouse buttons (for rotate, pan, zoom, etc.) which aren't always present on all computers
  • It's currently easy to forget about persisting non-transform mouse modes (like pick or place) and assume that the view can be transformed -- leading to annoying errors. We want to avoid these errors
  • Would like to free up right mouse button to invoke the display of a 'context menu', but well-established convention uses right mouse button for zooming in all viewers.
  • Would like BOTH intuitive one-handed mouse-only interaction to be possible AND hot-key assisted shortcuts to be available.
  • We need to combine the concepts of active (volume or model, etc.), selected (volume or model...) and picked (volume or model...)
  • We need to design presentation treatments for all groups of selectable entities within Slicer, and a consistent presentation treatment for all selected entities within each group.


Sketch.png Link to Other software conventions...

Sketch.png Link to Notes on Selection and Direct Manipulation

Sketch.png Link to Developer & user suggestions for what we need to pick

Sketch.png Link to User suggestions and Early draft

Sketch.png Link to Notes on State=Selected vs. State=Active in MRML


Working problem: CTSC: Facilitating Tumor Analysis Workflow in Slicer

Contributors: Ron Kikinis, Jeff Yapp, Randy Gollub, Wendy Plesniak

Goals: Perform the following analyses in Slicer and create presentation & tutorial materials

  • A. Single Volumetric Dataset Basic Volumetric Measurements for Tumor Assessement
    • Linear
    • Volumetric
  • B. Dynamic Volumetric Data Visualize & Analyze Perfusion Data
    • Define ROI
    • Interactive Plot of Contrast Dilution as Function of Time
    • Measure Peak (first priority) & Transit (second priority) times in Blood Pool & Tumor
    • Save timepoints
      • Intensity(t) for ROI1
      • Intensity(t) for ROI2
  • C. PET Dataset Basic Standardized Uptake Value (SUV) Analysis
    • Segment Tumor by Hand (ROI or VOI, circle or sphere will work)
    • Normalize by SUV (use maximum value)
    • Extract Parameters:
      • For single tumor: SUVmax_Baseline, SUVmax_Timepoint, %change
      • For multi tumor: SUM(SUVmax_Baseline) - SUM(SUVmax_Timepoint), %change
  • D. Visualization Requirements Displaying Static, Dynamic and PET data
  • E. Presentation Materials Powerpoint Slides for CTSA IRAT
    • Deadline: September (for October meeting)
      • Short slideset showing Slicer overview & BC tumor analysis
    • Deadline: November (for RSNA in December)
      • Full slidesets including Basic Training and Specific hands-on BC tumor analysis

Tutorial slides currently under development


Sketch.png Link to info for A. Volumetric Analysis

Sketch.png Link to info for B. Dynamic analysis

Sketch.png Link to info for C. PET Analysis

Working problem: Customizable layouts for Slicer3

Instead of a finite set of layout options, we would like to provide users the ability to select among a richer set of layouts, some created to be appropriate for analyzing certain kinds of studies, and the ability to customize their application layout as well. We have begun working on ideas at the NA-MIC January 2009 AHM.

Contributors: Jim Miller, Steve Pieper, Ron Kikinis, Julien Finet, Jean Christophe Fillion-Robin, Wendy Plesniak

Sketch.png Link to first draft of user experience design

Sketch.png Link to second draft of user experience design

Sketch.png Link to tabbed-slicer layout

Sketch.png Link to first ideas about layout architecture

Working problem: Slicer3 workflow for Tractography: usability issues, design & planning

Working with Dr. Jean-Jacques Lemaire, we are understanding the use of Slicer in a complicated tractography analysis, within the context of a particular workflow. This work is identifying usability issues, software bugs, and ideas for improvement. These pages are a touchstone for the project.

Contributors: Jean-Jacques Lemaire, Nicole Aucoin, Wendy Plesniak, Steve Pieper, Alex Yarmarkovich, Andriy Fedorov, Haiying Liu

General issues, comments and feature requests

Sketch.png Link to Organization of Presentation Layer

Sketch.png Link to Naming conventions

Workflow overview and details on sub-steps

Below is a rough outline of the tractography analysis workflow currently in use (pending a proofreading check by J-J). The workflow can be broken down into general stages:

  • setting up: including loading and saving and adjusting data display properties
  • registration of target dataset to a reference dataset
  • exploratory and analytic tractography

DTIworkflowOverview.png

(if the figure should be corrected, please let me know how to fix -- maybe deformation should be part of the registration step).Data loading happens up front, but data and the scene may be saved frequently throught the workflow. Highlighted are some areas where serious usability issues have been flagged.

A plan to address these issues will be discussed on Dec 29/30 2008 at the next Slicer Developers meeting. Notes from that meeting and a proposed development plan will be posted here.

The sections below contain collected comments and suggestions for all workflow stages: Setting up, Registration, and Tractography. Markers on the figures indicate places where problems are reported.


DTIworkflowSetup.png

Sketch.png Link to Comments on Data/Scene Loading

Sketch.png Link to Comments on Saving

Sketch.png Link to Comments on Quality check & Deformation (Pre-registration)

Sketch.png Link to Comments on Registration

DTIworkflowRegistration.png

Sketch.png Link to Comments on Tractography

DTIworkflowTractography.png


Working problem: Welcome Module for Slicer3.4 release

Sketch.png Link to Mockup

Sketch.png Link to First Draft Implementation

Sketch.png Link to Second Draft Implementation


Working problem: Design revision on Fiducials GUI for Slicer3.4 release

Sketch.png Link to Draft1

Sketch.png Link to Draft2

Sketch.png Link to Draft3

Working problem: Module Management Wizard Interface & Interaction Design Storyboard

This wizard allows users to uninstall modules from their current build or to download and install new modules. Currently working on a usable design. Storyboard roughed out during IGT project week Dec8-12 '08, (Terry Lorber, Steve Pieper, Wendy Plesniak)

Sketch.png Link to Draft 1

Sketch.png Link to Draft 2 (not yet ready)


Working problem: Consolidating Load functionality

Functionality to load data is spread all over the application... we want to begin consolidating it in some simple fashion and to gradually implement a more integrated and appropriate solution.

Sketch.png Link to Draft 1


Working problem: Save Data Widget

Sketch.png Link to Draft 1 and notes

Sketch.png Link to Draft 2 and notes

Sketch.png Link to Draft 3 and notes

Sketch.png Link to Draft 4 and notes

Sketch.png Link to Draft 5 and notes


Working problem: Slicer & XNAT Informatics

Sketch.png Link to Fetch Medical Informatics (FetchMI) implementation 1 notes

Sketch.png Link to Fetch Medical Informatics (FetchMI) and RemoteIO profiling/refining notes

Sketch.png Link to CTSC Use-case: Grant & Pienaar at Children's Hospital Boston

Sketch.png Link to CTSC Use-case: Brad Dickerson at Mass General NMR

Sketch.png Link to CTSC Use-case: Warfield & Weisen at Children's

Sketch.png Link to CTSC Use-case: Managing Image Guided Therapy (NCIGT) Restrospective Data at Brigham & Women's Hospital

Sketch.png Link to FetchMI XNE extension planning (work with Curtis Lisle)


Working problem: Scene Snapshot Interface

Sketch.png Link to Scene Snapshot UI Design


Working problem: Application-wide support for ROI definition

GOALS:

  • determine relationships between label maps, implicit regions (spheres, circles, ellipses), and vector-format region definitions.
  • determine what kinds of ROIs we will allow users to create/edit at application level
  • determine how to expose ROI functionality application-wide (without "wormholing" to an ROI module)
  • provide tools for defining, editing ROIs
  • provide tools for converting ROIs into label maps (?)
  • provide good mouse+hotkey design
  • generalize implementation to eventually accommodate DICOM-format ROIs
  • determine relationship between fiducial lists and ROIs (from implementation pov).

Sketch.png Link to Draft ROI design

Sketch.png Link to Interface & interaction design drafted at June NA-MIC Project Week

Sketch.png Link to Earlier notes from Editor module usability sessions


Working problem: Consistent checkbuttons and radiobuttons across platforms (Issue Resolved)

GOALS

Currently, radiobutton and checkbutton indicators display their state differently on different platforms Slicer supports. For instance, visually similar indicators on linux and windows actually represent different states. This can be confusing for people who work on both platforms. So instead of using the default Tk bitmaps for the indicators, we are proposing to use our own image data which will display the same on all platforms.

  • develop a custom slicer widget as an extension of vtkKWCheckButton
  • disambiguate current "deslected" radiobutton icon state -- it can be read as "disabled"
  • override method for turning the old indicator visible/invisible (always keep it off)
  • develop visually parseable convention for icons to represent:
    • selected
    • deselected
    • disabled
  • use methods SetImageToIcon and SetSelectImageToIcon to display selected/deselected icons, selected/deselected icons+indicators
  • provide blank icons with and without indicators for people to download.

Sketch.png Link to Radio and check button tests


Working problem: Navigating with fiducials (Issue resolved: implemented in Editor module and Edit Box)

GOALS:

  • use fiducials as markers for features of interest
  • allow navigation to fiducial points within a slice window and
  • allow navigation to same fiducial point in all slice windows (a feature we're calling 'jumpslice').
  • want to read-out which fiducial is currently being viewed while navigating
  • want to expose these features in top level in each slice controller widget
  • want also to keep the slice scrollbar from getting too small to use.
  • want to indicate which slice scrollbar direction is R,L, S,I, A,P, depending on orientation


Sketch.png Link to Fiducial navigation UI design sketches


Working problem: Cine display for viewing and analyzing multi-volume data in Slicer3

Sketch.png Link to Drafts of UI for Cine Display


Working problem: Linked controls in Slicer3

Goals

Slice viewing can operate in the context of a single slice reformation or in a linked state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers.

Sketch.png Link to Drafts of UI for Linked Controls


Background: Slicer 3.2 usability & ideas for Slicer 3.3

Some Embodiment History


Return to Slicer3 Interface Design and Usability