Difference between revisions of "Documentation/4.0/Developers/Build Instructions"
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− | + | <noinclude>{{documentation/versioncheck}}</noinclude> | |
+ | <br> | ||
+ | {{mbox | ||
+ | | text = The goal of the [[{{tool|logo|cmake}}|x16px]] [{{tool|homepage|cmake}} CMake] '''Super-Build''' is to provide a cross-platform build system that allows developers to quickly install and configure the multiple packages.<br><br>Where [[Slicer3:Build_Instructions|Slicer3's build system]] relied on a [[Slicer3:getbuildtest|custom build script called getbuildtest]], new features added to [{{tool|homepage|cmake}} CMake], partly driven by slicer's requirements, allow porting of the scripts to rely more on native [{{tool|homepage|cmake}} CMake] functionality with the benefit that build script is more modular and general purpose. | ||
+ | }} | ||
+ | <br> | ||
− | + | == PREREQUISITES == | |
+ | <br> | ||
+ | <center>To avoid <br>[[#Common_errors|'''Common errors''']], <br>we<br> '''STRONGLY'''<br> recommend to read the<br> <font size="+2">[[Documentation/{{documentation/version}}/Developers/Build Instructions/Prerequisites|Prerequisites]]</font><br> section.</center> | ||
− | + | <br><br><br><br> | |
− | == | + | == CHECKOUT slicer source files == |
− | + | Two options: <code>svn</code> or <code>git-svn</code> | |
− | + | To make '''review''' and '''integration''' of your welcome contributions, we recommends the use of <code>git-svn</code> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | <br> | |
− | + | {{ambox | |
− | + | | type = warning | |
− | + | | text = While it is not enforced, we strongly recommend you to '''AVOID''' the use of '''SPACES''' for both the <code>source directory</code> and the <code>build directory</code>. We mean it. | |
− | + | }} | |
− | + | <br> | |
− | + | Note that even if you use <code>svn</code> to check out Slicer source code, you will need to have <code>git</code> installed to checkout and build other libraries. '''YES''', you need to install the things listed in the [[Documentation/{{documentation/version}}/Developers/Build Instructions/Prerequisites|prerequisites]] !. | |
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− | + | === Using <code>git-svn</code> === | |
− | + | ||
− | + | git clone git://github.com/Slicer/Slicer.git | |
− | + | cd Slicer | |
− | + | git svn init http://svn.slicer.org/Slicer4/trunk | |
− | + | git update-ref refs/remotes/git-svn refs/remotes/origin/master | |
− | + | git checkout master | |
− | + | git svn rebase | |
− | + | ||
− | + | Consider reading the following page: [[Slicer:git-svn|Slicer guide to <code>git-svn</code>]] | |
− | + | ||
− | + | === Using <code>svn</code> === | |
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cd MyProjects | cd MyProjects | ||
svn co [http://svn.slicer.org/Slicer4/trunk http://svn.slicer.org/Slicer4/trunk] Slicer4 | svn co [http://svn.slicer.org/Slicer4/trunk http://svn.slicer.org/Slicer4/trunk] Slicer4 | ||
− | |||
− | == | + | <br><br><br><br> |
− | You can configure and generate Slicer solution files using either ccmake or cmake-gui. | + | |
− | *cmake-gui | + | == CONFIGURE and generate Slicer solution files == |
− | + | You can configure and generate Slicer solution files using either <code>ccmake</code> or <code>cmake-gui</code>. | |
− | #If you downloaded the Qt binary then qmake will be detected and all paths will be set automatically. | + | === Per-platform instructions=== |
− | #If you built your own Qt (e.g. in Debug mode for use with the designer) set the QT_QMAKE_EXECUTABLE in cmake-gui.QT_QMAKE_EXECUTABLE should be set to the path of the qmake.exe file, which is inside the bin directory (for example, | + | ==== Windows ==== |
+ | *'''Recommended''': <code>cmake-gui</code> | ||
+ | ** Configure using default options. | ||
+ | * '''Remarks''': | ||
+ | #If you downloaded the Qt binary then <code>qmake</code> will be detected and all paths will be set automatically. | ||
+ | #If you built your own Qt (e.g. in Debug mode for use with the designer) set the <code>QT_QMAKE_EXECUTABLE</code> in <code>cmake-gui</code>.<code>QT_QMAKE_EXECUTABLE</code> should be set to the path of the qmake.exe file, which is inside the bin directory (for example, <code>/path/to/qt-everywhere-opensource-build-4.7.4/bin/qmake.exe</code>). | ||
+ | #Windows doesn't support path longer than 260 characters, please make sure that the total path name of your <code>Slicer-build</code> directory is no longer than 50 characters ( for example <code>c:\work\Slicer\Slicer-Superbuild</code> (32 characters) is fine) | ||
− | *ccmake | + | ==== Unix-like ==== |
+ | *'''Recommended''': <code>ccmake</code> | ||
+ | ** Configure using the following commands. By default '''CMAKE_BUILD_TYPE''' is set to '''Debug'''. | ||
<pre> | <pre> | ||
− | mkdir Slicer4-SuperBuild | + | mkdir Slicer4-SuperBuild-Debug |
− | cd Slicer4-SuperBuild | + | cd Slicer4-SuperBuild-Debug |
− | + | ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/path/to/QtSDK-1.2/Desktop/Qt/474/gcc/bin/qmake ../Slicer4 | |
− | |||
− | |||
− | |||
− | ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH= | ||
</pre> | </pre> | ||
+ | * '''Remarks''': | ||
+ | # Using top-level directory name like <code>Slicer-Superbuild-Release</code> or <code>Slicer-Superbuild-Debug</code> is recommended. | ||
+ | |||
+ | === General information === | ||
+ | |||
+ | Two projects are generated by either <code>cmake</code>, <code>ccmake</code> or <code>cmake-gui</code>. | ||
+ | |||
+ | One of them is in the top-level bin directory <code>Slicer4-Superbuild</code> and the other one is in the subdirectory <code>Slicer-build</code>: | ||
+ | |||
+ | <pre>Slicer4-Superbuild/Slicer-build</pre> | ||
+ | |||
+ | # The first project in <code>Slicer4-Superbuild</code> manages all the external dependencies of Slicer (VTK, ITK, Python, ...). To build Slicer for the first time, run make (or build the solution file in Visual Studio) in <code>Slicer4-Superbuild</code>, which will update and build the external libraries and if successful will then build the subproject Slicer-build.<br> | ||
+ | # The second project in <code>Slicer4-Superbuild/Slicer-build</code> is the "traditional" build directory of Slicer. After local changes in Slicer (or after an svn update on the source directory of Slicer), only running make (or building the solution file in Visual Studio) in <code>Slicer4-Superbuild/Slicer-build</code> is necessary (the external libraries are considered built and up to date). <br> | ||
+ | #'''Warning''': An important amount of disk space is required to compile Slicer in Debug (>10GB on Windows) | ||
+ | |||
+ | === Workaround firewall blocking git protocol === | ||
+ | * Some firewall will be blocking the git protocol, a possible workaround is to configure Slicer disabling the option <code>Slicer_USE_GIT_PROTOCOL</code>. Then http protocol will be used instead. Consider also reading https://github.com/commontk/CTK/issues/33 | ||
+ | |||
+ | === Notes for advanced users === | ||
+ | * By default, if CMake finds Java on your machine, it automatically builds Java CLIs. If you don't want any Java in your Slicer (or if you don't want to install Java on your Mac Os X), you can pass <code>-DCMAKE_DISABLE_FIND_PACKAGE_Java:BOOL=TRUE</code> when configuring Slicer. | ||
+ | * Same applies for OpenSSL: <code>CMAKE_DISABLE_FIND_PACKAGE_OpenSSL:BOOL=TRUE</code> can be passed when building Slicer for packaging. | ||
+ | |||
+ | <br><br><br><br> | ||
+ | |||
+ | == BUILD Slicer4 == | ||
+ | After configuration, start the build process in the <code>Slicer4-SuperBuild</code> directory | ||
+ | |||
+ | === Per-platform instructions=== | ||
+ | ==== Windows ==== | ||
+ | * Open <code>Slicer4-SuperBuild\Slicer.sln</code> in Visual Studio | ||
+ | * Select your build configuration. Usually '''Release''' of '''Debug''' | ||
+ | * Build the <code>ALL_BUILD</code> project. | ||
+ | |||
+ | * If you make local changes to Slicer4, open the solution file located in the directory <code>Slicer4-SuperBuild/Slicer-build</code> instead. You should then be able to either build all projects or just a specific one. | ||
+ | |||
+ | ==== Unix-like ==== | ||
+ | |||
+ | cd ~/Projects/Slicer4-SuperBuild | ||
+ | make -j<NUMBEROFCORES> | ||
+ | |||
− | + | <br><br><br><br> | |
− | + | == RUN Slicer == | |
− | + | === Per-platform instructions=== | |
+ | ==== Windows ==== | ||
− | + | Run <code>Slicer4-SuperBuild/Slicer-build/Slicer.exe</code> | |
− | |||
− | |||
− | + | ==== Unix-like ==== | |
− | |||
− | |||
− | + | Run <code>Slicer4-SuperBuild/Slicer-build/Slicer</code> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | <br><br><br><br> | ||
− | + | == DEBUG Slicer == | |
− | + | === Per-platform instructions=== | |
− | + | ==== Windows ==== | |
− | + | * Make sure you build Slicer using the '''Debug''' configuration. | |
− | + | * Open a windows terminal <code>cmd.exe</code> | |
− | + | * Execute the following command: | |
+ | cd \path\to\Slicer4-SuperBuild\Slicer-build | ||
+ | Slicer.exe --VisualStudio Slicer.sln | ||
+ | ==== Unix-like ==== | ||
+ | NA | ||
− | + | <br><br><br><br> | |
− | |||
== Common errors == | == Common errors == | ||
+ | === error: ‘class QList<QString>’ has no member named ‘reserve’ === | ||
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’: | /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’: | ||
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247: instantiated from here | /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247: instantiated from here | ||
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’ | /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’ | ||
You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system. | You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system. | ||
+ | |||
+ | === libarchive.so: undefined reference to `SHA256_Update' === | ||
+ | |||
+ | Linking CXX executable ../../../../../bin/MRMLLogicCxxTests | ||
+ | /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Update' | ||
+ | /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Final' | ||
+ | /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Init' | ||
+ | /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `MD5_Init' | ||
+ | |||
+ | Solution: | ||
+ | cd Slicer-superbuild | ||
+ | rm -rf LibArchive-* | ||
+ | make -j4 | ||
+ | |||
+ | Details: | ||
+ | * http://na-mic.org/Mantis/view.php?id=1616 | ||
+ | * http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18923 | ||
+ | * http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18969 | ||
+ | |||
+ | === A tool returned an error code from "Performing configure step for ..." === | ||
+ | |||
+ | Older CMake versions had some problems building complex projects on Windows7 (see more details in: http://cmake.org/Bug/view.php?id=12957). | ||
+ | Make sure you use the required CMake version. | ||
+ | |||
+ | === A tool returned an error code from "Performing download step (git clone) for ..." === | ||
+ | |||
+ | CMake has problems cloning git repositories on Windows7. See more details in http://cmake.org/Bug/view.php?id=12564 | ||
+ | |||
+ | If you think the described problem is the same as you have, please add your specific error message to the bug report (the more people report the problem the sooner it will be fixed). | ||
+ | |||
+ | === No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so' === | ||
+ | See http://techtidings.blogspot.com/2012/01/problem-with-libglso-on-64-bit-ubuntu.html | ||
+ | |||
+ | === X11 Window errors at start time === | ||
+ | <pre> | ||
+ | X Error: BadWindow (invalid Window parameter) 3 | ||
+ | Extension: 137 (Uknown extension) | ||
+ | Minor opcode: 4 (Unknown request) | ||
+ | Resource id: 0x4200199 | ||
+ | X Error: BadWindow (invalid Window parameter) 3 | ||
+ | Extension: 137 (Uknown extension) | ||
+ | Minor opcode: 4 (Unknown request) | ||
+ | Resource id: 0x42001a6 | ||
+ | X Error: BadWindow (invalid Window parameter) 3 | ||
+ | Extension: 137 (Uknown extension) | ||
+ | Minor opcode: 4 (Unknown request) | ||
+ | Resource id: 0x42001b3 | ||
+ | </pre> | ||
+ | |||
+ | Solution: | ||
+ | * Reinstall Nvidia drivers (that also rewrite the xorg.conf file). | ||
+ | |||
+ | === error C2061: syntax error : identifier 'ssize_t' === | ||
+ | <pre> | ||
+ | 4>1>Compiling... | ||
+ | 4>1>version.c | ||
+ | 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(585) : error C2061: syntax error : identifier 'ssize_t' | ||
+ | 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(593) : error C2365: 'fread' : redefinition; previous definition was 'function' | ||
+ | 4>1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\stdio.h(248) : see declaration of 'fread' | ||
+ | 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(610) : error C2059: syntax error : '}' | ||
+ | </pre> | ||
+ | |||
+ | Solution: | ||
+ | * See [[#A_tool_returned_an_error_code_from_.22Performing_configure_step_for_....22]] | ||
+ | |||
+ | |||
+ | <br><br><br><br> | ||
==Platform Notes== | ==Platform Notes== | ||
* Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects) | * Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects) | ||
+ | * Unix-Like: remember that "make" wrapping calls to pull source makes it very much not idempotent; re-running make after a build error may get past the previously encountered error. Kind of like re-compiling LaTeX many times to fix references. | ||
* Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180 | * Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180 |
Latest revision as of 07:36, 14 June 2013
Home < Documentation < 4.0 < Developers < Build Instructions
For the latest Slicer documentation, visit the read-the-docs. |
The goal of the CMake Super-Build is to provide a cross-platform build system that allows developers to quickly install and configure the multiple packages. Where Slicer3's build system relied on a custom build script called getbuildtest, new features added to CMake, partly driven by slicer's requirements, allow porting of the scripts to rely more on native CMake functionality with the benefit that build script is more modular and general purpose. |
Contents
- 1 PREREQUISITES
- 2 CHECKOUT slicer source files
- 3 CONFIGURE and generate Slicer solution files
- 4 BUILD Slicer4
- 5 RUN Slicer
- 6 DEBUG Slicer
- 7 Common errors
- 7.1 error: ‘class QList<QString>’ has no member named ‘reserve’
- 7.2 libarchive.so: undefined reference to `SHA256_Update'
- 7.3 A tool returned an error code from "Performing configure step for ..."
- 7.4 A tool returned an error code from "Performing download step (git clone) for ..."
- 7.5 No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so'
- 7.6 X11 Window errors at start time
- 7.7 error C2061: syntax error : identifier 'ssize_t'
- 8 Platform Notes
PREREQUISITES
Common errors,
we
STRONGLY
recommend to read the
Prerequisites
section.
CHECKOUT slicer source files
Two options: svn
or git-svn
To make review and integration of your welcome contributions, we recommends the use of git-svn
While it is not enforced, we strongly recommend you to AVOID the use of SPACES for both the source directory and the build directory . We mean it. |
Note that even if you use svn
to check out Slicer source code, you will need to have git
installed to checkout and build other libraries. YES, you need to install the things listed in the prerequisites !.
Using git-svn
git clone git://github.com/Slicer/Slicer.git cd Slicer git svn init http://svn.slicer.org/Slicer4/trunk git update-ref refs/remotes/git-svn refs/remotes/origin/master git checkout master git svn rebase
Consider reading the following page: Slicer guide to git-svn
Using svn
cd MyProjects svn co http://svn.slicer.org/Slicer4/trunk Slicer4
CONFIGURE and generate Slicer solution files
You can configure and generate Slicer solution files using either ccmake
or cmake-gui
.
Per-platform instructions
Windows
- Recommended:
cmake-gui
- Configure using default options.
- Remarks:
- If you downloaded the Qt binary then
qmake
will be detected and all paths will be set automatically. - If you built your own Qt (e.g. in Debug mode for use with the designer) set the
QT_QMAKE_EXECUTABLE
incmake-gui
.QT_QMAKE_EXECUTABLE
should be set to the path of the qmake.exe file, which is inside the bin directory (for example,/path/to/qt-everywhere-opensource-build-4.7.4/bin/qmake.exe
). - Windows doesn't support path longer than 260 characters, please make sure that the total path name of your
Slicer-build
directory is no longer than 50 characters ( for examplec:\work\Slicer\Slicer-Superbuild
(32 characters) is fine)
Unix-like
- Recommended:
ccmake
- Configure using the following commands. By default CMAKE_BUILD_TYPE is set to Debug.
mkdir Slicer4-SuperBuild-Debug cd Slicer4-SuperBuild-Debug ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/path/to/QtSDK-1.2/Desktop/Qt/474/gcc/bin/qmake ../Slicer4
- Remarks:
- Using top-level directory name like
Slicer-Superbuild-Release
orSlicer-Superbuild-Debug
is recommended.
General information
Two projects are generated by either cmake
, ccmake
or cmake-gui
.
One of them is in the top-level bin directory Slicer4-Superbuild
and the other one is in the subdirectory Slicer-build
:
Slicer4-Superbuild/Slicer-build
- The first project in
Slicer4-Superbuild
manages all the external dependencies of Slicer (VTK, ITK, Python, ...). To build Slicer for the first time, run make (or build the solution file in Visual Studio) inSlicer4-Superbuild
, which will update and build the external libraries and if successful will then build the subproject Slicer-build. - The second project in
Slicer4-Superbuild/Slicer-build
is the "traditional" build directory of Slicer. After local changes in Slicer (or after an svn update on the source directory of Slicer), only running make (or building the solution file in Visual Studio) inSlicer4-Superbuild/Slicer-build
is necessary (the external libraries are considered built and up to date). - Warning: An important amount of disk space is required to compile Slicer in Debug (>10GB on Windows)
Workaround firewall blocking git protocol
- Some firewall will be blocking the git protocol, a possible workaround is to configure Slicer disabling the option
Slicer_USE_GIT_PROTOCOL
. Then http protocol will be used instead. Consider also reading https://github.com/commontk/CTK/issues/33
Notes for advanced users
- By default, if CMake finds Java on your machine, it automatically builds Java CLIs. If you don't want any Java in your Slicer (or if you don't want to install Java on your Mac Os X), you can pass
-DCMAKE_DISABLE_FIND_PACKAGE_Java:BOOL=TRUE
when configuring Slicer. - Same applies for OpenSSL:
CMAKE_DISABLE_FIND_PACKAGE_OpenSSL:BOOL=TRUE
can be passed when building Slicer for packaging.
BUILD Slicer4
After configuration, start the build process in the Slicer4-SuperBuild
directory
Per-platform instructions
Windows
- Open
Slicer4-SuperBuild\Slicer.sln
in Visual Studio - Select your build configuration. Usually Release of Debug
- Build the
ALL_BUILD
project.
- If you make local changes to Slicer4, open the solution file located in the directory
Slicer4-SuperBuild/Slicer-build
instead. You should then be able to either build all projects or just a specific one.
Unix-like
cd ~/Projects/Slicer4-SuperBuild make -j<NUMBEROFCORES>
RUN Slicer
Per-platform instructions
Windows
Run Slicer4-SuperBuild/Slicer-build/Slicer.exe
Unix-like
Run Slicer4-SuperBuild/Slicer-build/Slicer
DEBUG Slicer
Per-platform instructions
Windows
- Make sure you build Slicer using the Debug configuration.
- Open a windows terminal
cmd.exe
- Execute the following command:
cd \path\to\Slicer4-SuperBuild\Slicer-build Slicer.exe --VisualStudio Slicer.sln
Unix-like
NA
Common errors
error: ‘class QList<QString>’ has no member named ‘reserve’
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’: /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247: instantiated from here /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’
You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system.
libarchive.so: undefined reference to `SHA256_Update'
Linking CXX executable ../../../../../bin/MRMLLogicCxxTests /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Update' /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Final' /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Init' /home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `MD5_Init'
Solution:
cd Slicer-superbuild rm -rf LibArchive-* make -j4
Details:
- http://na-mic.org/Mantis/view.php?id=1616
- http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18923
- http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18969
A tool returned an error code from "Performing configure step for ..."
Older CMake versions had some problems building complex projects on Windows7 (see more details in: http://cmake.org/Bug/view.php?id=12957). Make sure you use the required CMake version.
A tool returned an error code from "Performing download step (git clone) for ..."
CMake has problems cloning git repositories on Windows7. See more details in http://cmake.org/Bug/view.php?id=12564
If you think the described problem is the same as you have, please add your specific error message to the bug report (the more people report the problem the sooner it will be fixed).
No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so'
See http://techtidings.blogspot.com/2012/01/problem-with-libglso-on-64-bit-ubuntu.html
X11 Window errors at start time
X Error: BadWindow (invalid Window parameter) 3 Extension: 137 (Uknown extension) Minor opcode: 4 (Unknown request) Resource id: 0x4200199 X Error: BadWindow (invalid Window parameter) 3 Extension: 137 (Uknown extension) Minor opcode: 4 (Unknown request) Resource id: 0x42001a6 X Error: BadWindow (invalid Window parameter) 3 Extension: 137 (Uknown extension) Minor opcode: 4 (Unknown request) Resource id: 0x42001b3
Solution:
- Reinstall Nvidia drivers (that also rewrite the xorg.conf file).
error C2061: syntax error : identifier 'ssize_t'
4>1>Compiling... 4>1>version.c 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(585) : error C2061: syntax error : identifier 'ssize_t' 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(593) : error C2365: 'fread' : redefinition; previous definition was 'function' 4>1> C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\stdio.h(248) : see declaration of 'fread' 4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(610) : error C2059: syntax error : '}'
Solution:
* See #A_tool_returned_an_error_code_from_.22Performing_configure_step_for_....22
Platform Notes
- Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects)
- Unix-Like: remember that "make" wrapping calls to pull source makes it very much not idempotent; re-running make after a build error may get past the previously encountered error. Kind of like re-compiling LaTeX many times to fix references.
- Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180