Developer Meetings/20150217

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To discuss

To Review


  • Moving color nodes to a hidden mrml scene:
    • Color nodes are referenced by a lot of other nodes
    • We could have a node selector capabe of listing node from the hidden scene and the curren scene. Seems like a complex approach ?
    • There are predefined and custom defined node
    • Do we have some benchmark ?
      • Performance hit with / Without all color nodes ?
  • What is the best way to defined custom color node ?
    • If you mark the node as singleton it won't be cleared