Documentation/4.0/Developers/Tutorials/ModuleWriting

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Initialization

  • Create the Module directory
cd Slicer4
python Utilities/Scripts/ModuleWizard.py MY_MODULE_NAME

Where you replace MY_MODULE_NAME with the name of the module you want (e.g. HelloWorld) Note: on Windows

..\Slicer4-Superbuild\python-build\PCBuild\python.exe UtilitiesScripts\ModuleWizard.py MY_MODULE_NAME
  • Edit the file Slicer4/Modules/Loadable/CMakeLists.txt

Add the name of your module at the end of the qtmodules variable assignment:

...
set(qtmodules
  ...
  MY_MODULE_NAME
  )
...
  • Compile
cd ../Slicer4-Superbuild/Slicer-build;
make -j4
  • Start Slicer and verify the module is present (listed under "Module Template")
./Slicer
  • Open the designer via the launcher
./Slicer --designer
  • Edit the module UI file: QTModules/MY_MODULE_NAME/Resources/UI/qSlicerMY_MODULE_NAMEModule.ui

More info on how to use the designer

  • Edit the module files
Slicer4/Modules/Loadable/MY_MODULE_NAME/qSlicerMY_MODULE_NAME.[h|cxx]
Slicer4/Modules/Loadable/MY_MODULE_NAME/qSlicerMY_MODULE_NAMEWidget.[h|cxx]
Slicer4/Modules/Loadable/MY_MODULE_NAME/Logic/vtkSlicerMY_MODULE_NAMELogic.[h|cxx]
...

Qt Designer

  • How to set icons to widgets
    • In the icon property entry of the widget (Property Editor), select a resource file
      • Slicer4\QTModules\MY_MODULE_NAME\Resources\qSlicerMY_MODULE_NAMEModule.qrc
      • Slicer4\Libs\qMRMLWidgets\Resources\qMRMLWidget.qrc
      • Slicer4\Base\QTGUI\Resources\qSlicerBaseQTGUI.qrc
  • How to add an icon in a resource file
    • Add the icon in Slicer4/QTModules/MY_MODULE_NAME/Resources/Icon
    • Edit the resource file by adding the line
      • "<file>Icons/MyIcon.png</file>"