Difference between revisions of "Developer Meetings/20160920"

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** Will stick with OpenGL
 
** Will stick with OpenGL
 
** Check with ITK what the status on the SafeDownCast: http://review.source.kitware.com/#/c/21499/
 
** Check with ITK what the status on the SafeDownCast: http://review.source.kitware.com/#/c/21499/
** Update the annoucement page: http://wiki.slicer.org/slicerWiki/index.php/Documentation/Nightly/Announcements
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** Update the announcement page: http://wiki.slicer.org/wiki/Documentation/Nightly/Announcements
  
 
* Question: One or two release ?
 
* Question: One or two release ?

Latest revision as of 17:04, 21 November 2019

Home < Developer Meetings < 20160920



To Discuss

  • 4.6 Release schedule
  • Adding/Building extensions for latest stable release (4.5.0-1)

Updates

Conclusion

  • Question: One or two release ?
    • We will do one release
  • OpenGL vs OpenGL2 ?
    • Application is crashing when using Remote Desktop and there are no error message reported.
    • Should we have a way to dynamically switch ?
  • How does VTK order actor ?
    • For 2D, set Z
  • How to find out version of backend at runtime ?
  • Issue tracker
    • Add a backlog status