Difference between revisions of "Developer Meetings/20150217"

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== Conclusion ==
 
== Conclusion ==
 +
* Moving color nodes to a hidden mrml scene:
 +
** Color nodes are referenced by a lot of other nodes
 +
** We could have a node selector capabe of listing node from the hidden scene and the curren scene. Seems like a complex approach ?
 +
** There are predefined and custom defined node
 +
** Do we have some benchmark ?
 +
*** Performance hit with / Without all color nodes ?
 +
 +
* What is the best way to defined custom color node ?
 +
** If you mark the node as singleton it won't be cleared

Latest revision as of 20:38, 17 February 2015

Home < Developer Meetings < 20150217

To discuss

To Review

Conclusion

  • Moving color nodes to a hidden mrml scene:
    • Color nodes are referenced by a lot of other nodes
    • We could have a node selector capabe of listing node from the hidden scene and the curren scene. Seems like a complex approach ?
    • There are predefined and custom defined node
    • Do we have some benchmark ?
      • Performance hit with / Without all color nodes ?
  • What is the best way to defined custom color node ?
    • If you mark the node as singleton it won't be cleared