Developer Meetings/20131029

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Attendees: Steve Pieper, Andriy Fedorov, Andras Lasso, Csaba Pinter, Kevin Wang, Ron Kikinis, Nicole Aucoin, Jc

To discuss

Results

Following today's discussion, we decided to go with OptionA described in here, it means that we would have to improve the performance of the MRML scene.

Few options:

  • Avoid direct node observation by listening for the Scene. Node could have a pointer to the Scene so that they call "InvokeEvent" on the scene. Widget would then listen to the scene.
  • Investigate how the qMRMLSceneModel can be optimized so that one instance of the model is shared whenever possible. This would reduce the number of observations.