Difference between revisions of "Modules:VolumeRendering-Documentation-3.5"

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* Software Ray Casting
 
* Software Ray Casting
 
* GPU (GLSL) Ray Casting
 
* GPU (GLSL) Ray Casting
 +
* GPU (GLSL) Ray Casting II (Multi-Volume Rendering)
 +
[[Image:multi-vol-bg-composite.png|thumb|3200px|Bg volume only]]
 
* OpenGL Texture Mapping
 
* OpenGL Texture Mapping
  

Revision as of 02:10, 29 October 2009

Home < Modules:VolumeRendering-Documentation-3.5

Return to Slicer 3.5 Documentation

Gallery of New Features


Module Name

Volume Rendering

Composite
Gradient Magnitude Opacity Modulation
Illustrative Context Preserving Exploration

General Information

Module Type & Category

Type: Interactive

Category: Base

Authors, Collaborators & Contact

  • Yanling Liu, SAIC/NCI-Frederick, Alex Yarmarkovich, Isomics, SPL
  • Andreas Freudling, Student Intern at SPL (freudling@bwh.harvard.edu)
  • Contact: Alex Yarmarkovich, alexy@bwh.harvard.edu, Yanling Liu, liuy5@mail.nih.gov

Module Description

Provides interactive visualization of 3D image data.

Usage

Examples, Use Cases & Tutorials

  • Software Ray Casting
  • GPU (GLSL) Ray Casting
  • GPU (GLSL) Ray Casting II (Multi-Volume Rendering)
Bg volume only
  • OpenGL Texture Mapping

Quick Tour of Features and Use

List all the panels in your interface, their features, what they mean, and how to use them. For instance:

  • Inputs panel:
  • Rendering panel:

Development

Dependencies

Other modules or packages that are required for this module's use.

Known bugs

Follow this link to the Slicer3 bug tracker.


Usability issues

Follow this link to the Slicer3 bug tracker. Please select the usability issue category when browsing or contributing.

Source code & documentation

Customize following links for your module.

Links to documentation generated by doxygen.


More Information

Acknowledgment

Include funding and other support here.

References

Publications related to this module go here. Links to pdfs would be useful.