Difference between revisions of "Documentation/Nightly/Modules/BoneTextureSerializer"
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|[[Image:BoneTexture-GLCMParam.png|thumb|500px|GLCM Parameters]] | |[[Image:BoneTexture-GLCMParam.png|thumb|500px|GLCM Parameters]] | ||
|[[Image:BoneTexture-GLRLMParam.png|thumb|500px| GLRLM Parameters]] | |[[Image:BoneTexture-GLRLMParam.png|thumb|500px| GLRLM Parameters]] | ||
| + | |[[Image:BoneTexture-BMParam.png|thumb|500px| BM Parameters]] | ||
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Latest revision as of 21:58, 17 October 2017
Home < Documentation < Nightly < Modules < BoneTextureSerializer
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For the latest Slicer documentation, visit the read-the-docs. |
Introduction and Acknowledgements
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Extensions: BoneTextureExtesion
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Module Description
This module provides a simple way to serialize the BoneTexture module.
In order to make it work, all the input data should be in the same folder and named as following:
- The input scan should be named ScanXXX.nrrd, where XXX is the ID of the case
- If it exists, the input mask should be named SegmCXXX.nrrd, where XXX is the ID corresponding to the the input scan
Interface
Use Cases
Inputs
| This section allows the user to specify the input folder, the folder specified should contain all the inputs (scans and segmentations) as described previously. |
Parameters
This section allows the user to choose:
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Exportation
This section allows the user to specify the folder where all the results will be saved:
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Additional Information
Similar Modules
N/A
Information for Developers
The source code is available on github


