Difference between revisions of "Documentation/Labs/Augmented Reality and Virtual Reality support"

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**Load models exported from 3D Slicer into https://aframe.io/
 
**Load models exported from 3D Slicer into https://aframe.io/
  
 
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== Previous efforts ==
Previous efforts:
 
  
 
*[http://www.na-mic.org/Wiki/index.php/2014_Project_Week:ImmersiveVR Native VR renderer using VTK only] (Franklin King) - obsolete, since VTK has built-in OpenVR support
 
*[http://www.na-mic.org/Wiki/index.php/2014_Project_Week:ImmersiveVR Native VR renderer using VTK only] (Franklin King) - obsolete, since VTK has built-in OpenVR support
 
*[http://www.na-mic.org/Wiki/index.php/2016_Summer_Project_Week/OpenVR_integration Using OpenVR and OpenVR VTK remote module] (Adam Rankin) - obsolete, since Slicer has official SlicerVirtualReality extension
 
*[http://www.na-mic.org/Wiki/index.php/2016_Summer_Project_Week/OpenVR_integration Using OpenVR and OpenVR VTK remote module] (Adam Rankin) - obsolete, since Slicer has official SlicerVirtualReality extension

Revision as of 17:33, 7 January 2020

Home < Documentation < Labs < Augmented Reality and Virtual Reality support

The goal of this page to coordinate activities related to improving 3D Slicer's support for augmented reality and virtual reality headsets (such as Microsoft HoloLens, HTC Vive, and Oculus Rift). The scope includes all solutions that allow content created by 3D Slicer shown in an AR/VR headset. Some way of real-time interaction, data exchange is preferred, but not essential for all applications.

Current approaches

Previous efforts