Difference between revisions of "Documentation/4.0/Developers/Build Instructions"

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[[Documentation/{{documentation/version}}/Developers|Developers Information]]←
+
<noinclude>{{documentation/versioncheck}}</noinclude>
 +
<br>
 +
{{mbox
 +
| text = The goal of the [[{{tool|logo|cmake}}|x16px]] [{{tool|homepage|cmake}} CMake] '''Super-Build''' is to provide a cross-platform build system that allows developers to quickly install and configure the multiple packages.<br><br>Where [[Slicer3:Build_Instructions|Slicer3's build system]] relied on a [[Slicer3:getbuildtest|custom build script called getbuildtest]], new features added to [{{tool|homepage|cmake}} CMake], partly driven by slicer's requirements, allow porting of the scripts to rely more on native [{{tool|homepage|cmake}} CMake] functionality with the benefit that build script is more modular and general purpose.
 +
}}
 +
<br>
  
The goal of the Super-Build is to provide a cross-platform build system that allows developers to quickly install and configure the multiple packages.
+
== PREREQUISITES ==
 +
<br>
 +
<center>To avoid <br>[[#Common_errors|'''Common errors''']], <br>we<br> '''STRONGLY'''<br> recommend to read the<br> <font size="+2">[[Documentation/{{documentation/version}}/Developers/Build Instructions/Prerequisites|Prerequisites]]</font><br> section.</center>
  
Where [[Slicer3:Build_Instructions|Slicer3's build system]] relied on a [[Slicer3:getbuildtest|custom build script called getbuildtest]], new features added to [http://www.cmake.org CMake], partly driven by slicer's requirements, allow porting of the scripts to rely more on native CMake functionality with the benefit that build script is more modular and general purpose.
+
<br><br><br><br>
  
== STEP 0: Prerequisites ==
+
== CHECKOUT slicer source files ==
  
Please check that the following tools are installed on your machine.
+
Two options:  <code>svn</code>  or    <code>git-svn</code>
  
*Debian Squeeze user type:
+
To make '''review''' and '''integration''' of your welcome contributions, we recommends the use of <code>git-svn</code>
sudo apt-get install gcc libX11-dev libXt-dev libgl1-mesa-dev libosmesa6-dev libglu1-mesa-dev git cmake cmake-curses-gui libqt4-dev subversion make g++
 
*Ubuntu users, just type the following line in a terminal
 
sudo apt-get install gcc libX11-dev libXt-dev libgl1-mesa-dev libosmesa6-dev libglu1-mesa-dev git cmake cmake-curses-gui
 
*CentOS user type:
 
yum install gcc-c++ libX11-devel libXt-devel make
 
  
*Mac
+
<br>
** Mac Os X >= 10.5 (Leopard)
+
{{ambox
** git version >= 1.6.5
+
| type  = warning
*** [http://git-scm.com/download Download and install Git]
+
| text  = While it is not enforced, we strongly recommend you to '''AVOID''' the use of '''SPACES''' for both the <code>source directory</code> and the <code>build directory</code>. We mean it.
**[http://www.cmake.org/cmake/resources/software.html CMake] version >= 2.8.4
+
}}
** XCode (for the SDK libs)
+
<br>
  
* Linux prerequisites (''need to confirm'')
+
Note that even if you use <code>svn</code> to check out Slicer source code, you will need to have <code>git</code> installed to checkout and build other libraries. '''YES''', you need to install the things listed in the [[Documentation/{{documentation/version}}/Developers/Build Instructions/Prerequisites|prerequisites]] !.
** ''An easy way to get all of the packages needed to build Slicer is to install all of the packages needed to build paraview (another vtk-based program)
 
*** sudo apt-get install aptitude
 
*** sudo aptitude build-dep paraview
 
** gcc
 
** gcc-c++
 
** libX11
 
** libX11-devel (libX11-dev  on Ubuntu 7.04)
 
** libXt-devel (libXt-dev on Ubuntu)
 
** opengl/mesa (libgl1-mesa-dev on Ubuntu) (and libosmesa6-dev on Ubuntu)
 
** glu (libglu1-mesa-dev on Ubuntu)
 
** git version >= 1.6.5
 
*** [http://git-scm.com/download Download Git]
 
*** install git: <code>sudo apt-get install git</code>. If <code>git --version</code> is inferior to 1.6.5, then:<code>sudo dpkg --install git-core_1.6.5-1~bpo50+1_amd64.deb</code>
 
**[http://www.cmake.org/cmake/resources/software.html CMake] version >= 2.8.4
 
  
* Windows prerequisites
 
** IDE:
 
*** Prefered: Microsoft Visual Studio 2008 <del>or 2010 (including [http://www.microsoft.com/express/Downloads/#2010-Visual-CPP Express Edition]).</del>See [http://na-mic.org/Mantis/view.php?id=1548 #1548]
 
*** Cygwin suite
 
**[http://www.cmake.org/cmake/resources/software.html CMake] version >= 2.8.4
 
** SVN (e.g. [http://www.sliksvn.com/en/download SlikSvn])
 
** CVS
 
** git version >= 1.6.5. [http://code.google.com/p/msysgit/ msysgit] is recommended. Using [http://code.google.com/p/tortoisegit/ TortoiseGit] is a plus.
 
* '''All Platforms: Qt.'''{{note}} Use one of the links provided in the table below to download the source code or binary of Qt. If required, you can download the source code and compile Qt using the instructions in [[Slicer4:Build_Instructions_for_QT|Slicer4: Build Instructions for Qt]].
 
  
{| border="1" style="margin-left: 20px;"
+
=== Using <code>git-svn</code> ===
|- bgcolor="#FFFFCC"
+
 
!rowspan="3"|
+
  git clone git://github.com/Slicer/Slicer.git
!colspan="2" rowspan="2"|Linux
+
  cd Slicer
!colspan="2"|Mac
+
  git svn init http://svn.slicer.org/Slicer4/trunk
!colspan="2" rowspan="2"|Windows
+
  git update-ref refs/remotes/git-svn refs/remotes/origin/master
|- bgcolor="#FFFFCC"
+
  git checkout master
!colspan="1"|Tiger
+
  git svn rebase
!colspan="1"|Leopard, SnowLeopard
+
 
|- bgcolor="#FFFFCC"
+
Consider reading the following page: [[Slicer:git-svn|Slicer guide to <code>git-svn</code>]]
!|32bits
+
 
!|64bits
+
=== Using <code>svn</code> ===
!|32bits
 
!colspan="1"|64bits
 
!|32bits
 
!|64bits
 
|-
 
! bgcolor="#FFFFCC" | [http://get.qt.nokia.com/qt/source/ Qt source link]
 
|align="center" colspan="4"| [http://get.qt.nokia.com/qt/source/qt-everywhere-opensource-src-4.6.3.tar.gz 4.6.3]
 
|align="center" colspan="2"| [http://get.qt.nokia.com/qt/source/qt-everywhere-opensource-src-4.6.3.zip 4.6.3 (vs2008)] <br />[http://get.qt.nokia.com/qt/source/qt-everywhere-opensource-src-4.7.3.zip 4.7.3 (vs2010)]
 
|-
 
! bgcolor="#FFFFCC" | [http://get.qt.nokia.com/qt/source/  Qt binary link]
 
|align="center" colspan="1"| [http://get.qt.nokia.com/qtsdk/qt-sdk-linux-x86-opensource-2010.05.bin x86_2010.05]
 
|align="center" colspan="1"| [http://get.qt.nokia.com/qtsdk/qt-sdk-linux-x86_64-opensource-2010.05.bin x86_64_2010.05]
 
|align="center" colspan="1"| [http://get.qt.nokia.com/qt/source/qt-mac-carbon-opensource-4.7.0.dmg carbon_4.7.0]
 
|align="center" colspan="1"| [http://get.qt.nokia.com/qtsdk/qt-sdk-mac-opensource-2010.05.dmg cocoa_4.7.0]
 
|align="center" colspan="1"| [http://get.qt.nokia.com/qt/source/qt-win-opensource-4.6.3-vs2008.exe 4.6.3 (vs2008)] <br />[http://get.qt.nokia.com/qt/source/qt-win-opensource-4.7.3-vs2008.exe 4.7.3 (vs2010)]
 
|align="center" colspan="1"| -
 
|}
 
  
== Step1: Checkout slicer source files using subversion  ==
 
For example:
 
 
  cd MyProjects
 
  cd MyProjects
 
  svn co [http://svn.slicer.org/Slicer4/trunk http://svn.slicer.org/Slicer4/trunk] Slicer4
 
  svn co [http://svn.slicer.org/Slicer4/trunk http://svn.slicer.org/Slicer4/trunk] Slicer4
Alternatively, you can control the repository using '''git-svn'''. See the [[Slicer:git-svn|git-svn]] page for more information.
 
  
== Step2: Configure and generate Slicer solution files ==
+
<br><br><br><br>
You can configure and generate Slicer solution files using either ccmake or cmake-gui.  
+
 
*cmake-gui (Recommended): Configure using default options.
+
== CONFIGURE and generate Slicer solution files ==
{{note}}
+
You can configure and generate Slicer solution files using either <code>ccmake</code> or <code>cmake-gui</code>.
#If you downloaded the Qt binary then qmake will be detected and all paths will be set automatically.   
+
=== Per-platform instructions===
#If you built your own Qt (e.g. in Debug mode for use with the designer) set the QT_QMAKE_EXECUTABLE in cmake-gui.QT_QMAKE_EXECUTABLE should be set to the path of the qmake.exe file, which is inside the bin directory (for example, ./QT/qt-everywhere-opensource-src-4.7.3/bin/qmake.exe).  
+
==== Windows ====
 +
*'''Recommended''': <code>cmake-gui</code>
 +
** Configure using default options.
 +
* '''Remarks''':
 +
#If you downloaded the Qt binary then <code>qmake</code> will be detected and all paths will be set automatically.   
 +
#If you built your own Qt (e.g. in Debug mode for use with the designer) set the <code>QT_QMAKE_EXECUTABLE</code> in <code>cmake-gui</code>.<code>QT_QMAKE_EXECUTABLE</code> should be set to the path of the qmake.exe file, which is inside the bin directory (for example, <code>/path/to/qt-everywhere-opensource-build-4.7.4/bin/qmake.exe</code>).  
 +
#Windows doesn't support path longer than 260 characters, please make sure that the total path name of your <code>Slicer-build</code> directory is no longer than 50 characters ( for example <code>c:\work\Slicer\Slicer-Superbuild</code> (32 characters) is fine)
  
*ccmake (for linux/mac): Configure using the following commands. For developers, set the '''CMAKE_BUILD_TYPE''' to '''Debug'''.
+
==== Unix-like ====
 +
*'''Recommended''': <code>ccmake</code>
 +
** Configure using the following commands. By default '''CMAKE_BUILD_TYPE''' is set to '''Debug'''.
 
<pre>
 
<pre>
mkdir Slicer4-SuperBuild
+
mkdir Slicer4-SuperBuild-Debug
cd Slicer4-SuperBuild
+
cd Slicer4-SuperBuild-Debug
ccmake ../Slicer4
+
ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/path/to/QtSDK-1.2/Desktop/Qt/474/gcc/bin/qmake ../Slicer4
</pre>
 
* If you build your own Qt, then the ccmake command in the sequence above should also specify the path to that Qt installation.  For example,
 
<pre>
 
ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH=<path_to_my_installation_of_qt>/qt-everywhere-opensource-src-4.7.3/bin/qmake ../Slicer4
 
 
</pre>
 
</pre>
 +
* '''Remarks''':
 +
# Using top-level directory name like <code>Slicer-Superbuild-Release</code> or <code>Slicer-Superbuild-Debug</code> is recommended.
 +
 +
=== General information ===
 +
 +
Two projects are generated by either <code>cmake</code>, <code>ccmake</code> or <code>cmake-gui</code>.
 +
 +
One of them is in the top-level bin directory <code>Slicer4-Superbuild</code> and the other one is in the subdirectory <code>Slicer-build</code>:
 +
 +
<pre>Slicer4-Superbuild/Slicer-build</pre>
 +
 +
# The first project in <code>Slicer4-Superbuild</code> manages all the external dependencies of Slicer (VTK, ITK, Python, ...). To build Slicer for the first time, run make (or build the solution file in Visual Studio) in <code>Slicer4-Superbuild</code>, which will update and build the external libraries and if successful will then build the subproject Slicer-build.<br>
 +
# The second project in <code>Slicer4-Superbuild/Slicer-build</code> is the "traditional" build directory of Slicer.  After local changes in Slicer (or after an svn update on the source directory of Slicer), only running make (or building the solution file in Visual Studio) in <code>Slicer4-Superbuild/Slicer-build</code> is necessary (the external libraries are considered built and up to date). <br>
 +
#'''Warning''': An important amount of disk space is required to compile Slicer in Debug (>10GB on Windows)
 +
 +
=== Workaround firewall blocking git protocol ===
 +
* Some firewall will be blocking the git protocol, a possible workaround is to configure Slicer disabling the option <code>Slicer_USE_GIT_PROTOCOL</code>. Then http protocol will be used instead. Consider also reading https://github.com/commontk/CTK/issues/33
 +
 +
=== Notes for advanced users ===
 +
* By default, if CMake finds Java on your machine, it automatically builds Java CLIs. If you don't want any Java in your Slicer (or if you don't want to install Java on your Mac Os X), you can pass <code>-DCMAKE_DISABLE_FIND_PACKAGE_Java:BOOL=TRUE</code> when configuring Slicer.
 +
* Same applies for OpenSSL: <code>CMAKE_DISABLE_FIND_PACKAGE_OpenSSL:BOOL=TRUE</code> can be passed when building Slicer for packaging.
 +
 +
<br><br><br><br>
 +
 +
== BUILD Slicer4 ==
 +
After configuration, start the build process in the  <code>Slicer4-SuperBuild</code> directory
 +
 +
=== Per-platform instructions===
 +
==== Windows ====
 +
* Open <code>Slicer4-SuperBuild\Slicer.sln</code> in Visual Studio
 +
* Select your build configuration. Usually '''Release''' of '''Debug'''
 +
* Build the <code>ALL_BUILD</code> project.
 +
 +
* If you make local changes to Slicer4, open the solution file located in the directory <code>Slicer4-SuperBuild/Slicer-build</code> instead. You should then be able to either build all projects or just a specific one.
 +
 +
==== Unix-like ====
 +
 +
  cd ~/Projects/Slicer4-SuperBuild
 +
  make -j<NUMBEROFCORES>
 +
  
Two projects are generated by ccmake/cmake-gui. One of them is in the top-level bin directory Slicer4-Superbuild and the other one is in the subdirectory Slicer4-Superbuild/Slicer-build:
+
<br><br><br><br>
  
#The first project in Slicer4-Superbuild manages all the external dependencies of Slicer (VTK, ITK, Python, ...). To build Slicer for the first time, run make (or build the solution file in Visual Studio) in Slicer4-Superbuild, which will update and build the external libraries and if successful will then build the subproject Slicer-build.<br>
+
== RUN Slicer ==
#The second project in Slicer4-Superbuild/Slicer-build is the "traditional" build directory of Slicer.  After local changes in Slicer (or after an svn update on the source directory of Slicer), only running make (or building the solution file in Visual Studio) in Slicer4-Superbuild/Slicer-build is necessary (the external libraries are considered built and up to date). <br>
+
=== Per-platform instructions===
 +
==== Windows ====
  
{{warning}}
+
Run <code>Slicer4-SuperBuild/Slicer-build/Slicer.exe</code>
#For Windows users:Windows doesn't support path longer than 260 characters, please make sure that the total path name of your Slicer-build directory is no longer than 50 characters ( for example "c:\work\Slicer\Slicer-Superbuild" (32 characters) is fine)
 
#Warning: a lot of space disk is necessary to compile Slicer in Debug (>10GB on Windows)
 
  
* Notes for advanced users
+
==== Unix-like ====
By default, if CMake finds Java on your machine, it automatically builds Java CLIs. If you don't want any Java in your Slicer (or if you don't want to install Java on your Mac Os X), you can pass <code>-DCMAKE_DISABLE_FIND_PACKAGE_Java:BOOL=TRUE</code> when configuring Slicer.
 
Same applies for OpenSSL: <code>CMAKE_DISABLE_FIND_PACKAGE_OpenSSL:BOOL=TRUE</code> can be passed when building Slicer for packaging.
 
  
== Step3: Build Slicer4 ==
+
Run <code>Slicer4-SuperBuild/Slicer-build/Slicer</code>
After configuration, start the build process in the  Slicer4-SuperBuild directory
 
*Linux / Mac: Run the following code:
 
<pre>
 
make -j<NUMBEROFCORES>
 
</pre>
 
*Windows: Open Slicer4-SuperBuild\Slicer.sln  (or Slicer-4.0\Slicer4-SuperBuild\Slicer-build\Slicer.sln) in Visual Studio and build the ALL_BUILD project.
 
  
 +
<br><br><br><br>
  
{{warning}}
+
== DEBUG Slicer ==
# As it is indicated in Step2, if you make local changes in Slicer4, run make (or build the solution file in Visual Studio) in the directory Slicer4-Superuild/Slicer-build.
+
=== Per-platform instructions===
# If you would like to make local changes and debug your code in Debug mode in Visual Studio, use the Visual Studio Command Prompt to open the solution file in Slicer4-Superuild/Slicer-build:
+
==== Windows ====
#* Open Visual Studio Command Prompt
+
* Make sure you build Slicer using the '''Debug''' configuration.
#* Go to the directory  Slicer4-Superuild/Slicer-build
+
* Open a windows terminal <code>cmd.exe</code>
#* Write Slicer.exe --VisualStudio Slicer.sln
+
* Execute the following command:
 +
  cd \path\to\Slicer4-SuperBuild\Slicer-build
 +
  Slicer.exe --VisualStudio Slicer.sln
  
 +
==== Unix-like ====
 +
NA
  
==Step4: Run Slicer4 ==
+
<br><br><br><br>
Run the launcher in Slicer4-SuperBuild/Slicer-build/Slicer (Slicer.exe on windows)
 
  
 
== Common errors ==
 
== Common errors ==
 +
=== error: ‘class QList<QString>’ has no member named ‘reserve’ ===
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’:
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’:
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247:  instantiated from here
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247:  instantiated from here
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’
 
  /nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’
 
You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system.
 
You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system.
 +
 +
=== libarchive.so: undefined reference to `SHA256_Update' ===
 +
 +
Linking CXX executable ../../../../../bin/MRMLLogicCxxTests
 +
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Update'
 +
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Final'
 +
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Init'
 +
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `MD5_Init'
 +
 +
Solution:
 +
cd Slicer-superbuild
 +
rm -rf LibArchive-*
 +
make -j4
 +
 +
Details:
 +
* http://na-mic.org/Mantis/view.php?id=1616
 +
* http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18923
 +
* http://viewvc.slicer.org/viewvc.cgi/Slicer4?view=revision&revision=18969
 +
 +
=== A tool returned an error code from "Performing configure step for ..." ===
 +
 +
Older CMake versions had some problems building complex projects on Windows7 (see more details in: http://cmake.org/Bug/view.php?id=12957).
 +
Make sure you use the required CMake version.
 +
 +
=== A tool returned an error code from "Performing download step (git clone) for ..." ===
 +
 +
CMake has problems cloning git repositories on Windows7. See more details in http://cmake.org/Bug/view.php?id=12564
 +
 +
If you think the described problem is the same as you have, please add your specific error message to the bug report (the more people report the problem the sooner it will be fixed).
 +
 +
=== No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so' ===
 +
See http://techtidings.blogspot.com/2012/01/problem-with-libglso-on-64-bit-ubuntu.html
 +
 +
=== X11 Window errors at start time ===
 +
<pre>
 +
X Error: BadWindow (invalid Window parameter) 3
 +
  Extension:    137 (Uknown extension)
 +
  Minor opcode: 4 (Unknown request)
 +
  Resource id:  0x4200199
 +
X Error: BadWindow (invalid Window parameter) 3
 +
  Extension:    137 (Uknown extension)
 +
  Minor opcode: 4 (Unknown request)
 +
  Resource id:  0x42001a6
 +
X Error: BadWindow (invalid Window parameter) 3
 +
  Extension:    137 (Uknown extension)
 +
  Minor opcode: 4 (Unknown request)
 +
  Resource id:  0x42001b3
 +
</pre>
 +
 +
Solution:
 +
* Reinstall Nvidia drivers (that also rewrite the xorg.conf file).
 +
 +
=== error C2061: syntax error : identifier 'ssize_t' ===
 +
<pre>
 +
4>1>Compiling...
 +
4>1>version.c
 +
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(585) : error C2061: syntax error : identifier 'ssize_t'
 +
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(593) : error C2365: 'fread' : redefinition; previous definition was 'function'
 +
4>1>        C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\stdio.h(248) : see declaration of 'fread'
 +
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(610) : error C2059: syntax error : '}'
 +
</pre>
 +
 +
Solution:
 +
* See [[#A_tool_returned_an_error_code_from_.22Performing_configure_step_for_....22]]
 +
 +
 +
<br><br><br><br>
  
 
==Platform Notes==
 
==Platform Notes==
  
 
* Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects)
 
* Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects)
 +
* Unix-Like: remember that "make" wrapping calls to pull source makes it very much not idempotent; re-running make after a build error may get past the previously encountered error. Kind of like re-compiling LaTeX many times to fix references.
 
* Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180
 
* Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180

Latest revision as of 07:36, 14 June 2013

Home < Documentation < 4.0 < Developers < Build Instructions


For the latest Slicer documentation, visit the read-the-docs.




PREREQUISITES


To avoid
Common errors,
we
STRONGLY
recommend to read the
Prerequisites
section.





CHECKOUT slicer source files

Two options: svn or git-svn

To make review and integration of your welcome contributions, we recommends the use of git-svn



Note that even if you use svn to check out Slicer source code, you will need to have git installed to checkout and build other libraries. YES, you need to install the things listed in the prerequisites !.


Using git-svn

 git clone git://github.com/Slicer/Slicer.git
 cd Slicer
 git svn init http://svn.slicer.org/Slicer4/trunk
 git update-ref refs/remotes/git-svn refs/remotes/origin/master
 git checkout master
 git svn rebase

Consider reading the following page: Slicer guide to git-svn

Using svn

cd MyProjects
svn co http://svn.slicer.org/Slicer4/trunk Slicer4





CONFIGURE and generate Slicer solution files

You can configure and generate Slicer solution files using either ccmake or cmake-gui.

Per-platform instructions

Windows

  • Recommended: cmake-gui
    • Configure using default options.
  • Remarks:
  1. If you downloaded the Qt binary then qmake will be detected and all paths will be set automatically.
  2. If you built your own Qt (e.g. in Debug mode for use with the designer) set the QT_QMAKE_EXECUTABLE in cmake-gui.QT_QMAKE_EXECUTABLE should be set to the path of the qmake.exe file, which is inside the bin directory (for example, /path/to/qt-everywhere-opensource-build-4.7.4/bin/qmake.exe).
  3. Windows doesn't support path longer than 260 characters, please make sure that the total path name of your Slicer-build directory is no longer than 50 characters ( for example c:\work\Slicer\Slicer-Superbuild (32 characters) is fine)

Unix-like

  • Recommended: ccmake
    • Configure using the following commands. By default CMAKE_BUILD_TYPE is set to Debug.
mkdir Slicer4-SuperBuild-Debug
cd Slicer4-SuperBuild-Debug
ccmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/path/to/QtSDK-1.2/Desktop/Qt/474/gcc/bin/qmake ../Slicer4
  • Remarks:
  1. Using top-level directory name like Slicer-Superbuild-Release or Slicer-Superbuild-Debug is recommended.

General information

Two projects are generated by either cmake, ccmake or cmake-gui.

One of them is in the top-level bin directory Slicer4-Superbuild and the other one is in the subdirectory Slicer-build:

Slicer4-Superbuild/Slicer-build
  1. The first project in Slicer4-Superbuild manages all the external dependencies of Slicer (VTK, ITK, Python, ...). To build Slicer for the first time, run make (or build the solution file in Visual Studio) in Slicer4-Superbuild, which will update and build the external libraries and if successful will then build the subproject Slicer-build.
  2. The second project in Slicer4-Superbuild/Slicer-build is the "traditional" build directory of Slicer. After local changes in Slicer (or after an svn update on the source directory of Slicer), only running make (or building the solution file in Visual Studio) in Slicer4-Superbuild/Slicer-build is necessary (the external libraries are considered built and up to date).
  3. Warning: An important amount of disk space is required to compile Slicer in Debug (>10GB on Windows)

Workaround firewall blocking git protocol

  • Some firewall will be blocking the git protocol, a possible workaround is to configure Slicer disabling the option Slicer_USE_GIT_PROTOCOL. Then http protocol will be used instead. Consider also reading https://github.com/commontk/CTK/issues/33

Notes for advanced users

  • By default, if CMake finds Java on your machine, it automatically builds Java CLIs. If you don't want any Java in your Slicer (or if you don't want to install Java on your Mac Os X), you can pass -DCMAKE_DISABLE_FIND_PACKAGE_Java:BOOL=TRUE when configuring Slicer.
  • Same applies for OpenSSL: CMAKE_DISABLE_FIND_PACKAGE_OpenSSL:BOOL=TRUE can be passed when building Slicer for packaging.





BUILD Slicer4

After configuration, start the build process in the Slicer4-SuperBuild directory

Per-platform instructions

Windows

  • Open Slicer4-SuperBuild\Slicer.sln in Visual Studio
  • Select your build configuration. Usually Release of Debug
  • Build the ALL_BUILD project.
  • If you make local changes to Slicer4, open the solution file located in the directory Slicer4-SuperBuild/Slicer-build instead. You should then be able to either build all projects or just a specific one.

Unix-like

 cd ~/Projects/Slicer4-SuperBuild
 make -j<NUMBEROFCORES>






RUN Slicer

Per-platform instructions

Windows

Run Slicer4-SuperBuild/Slicer-build/Slicer.exe

Unix-like

Run Slicer4-SuperBuild/Slicer-build/Slicer





DEBUG Slicer

Per-platform instructions

Windows

  • Make sure you build Slicer using the Debug configuration.
  • Open a windows terminal cmd.exe
  • Execute the following command:
 cd \path\to\Slicer4-SuperBuild\Slicer-build
 Slicer.exe --VisualStudio Slicer.sln

Unix-like

NA





Common errors

error: ‘class QList<QString>’ has no member named ‘reserve’

/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h: In function ‘QDataStream& operator>>(QDataStream&, QList<T>&) [with T = QString]’:
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qstringlist.h:247:   instantiated from here
/nfs/Users/blowekamp/QtSDK/Desktop/Qt/474/gcc/include/QtCore/qdatastream.h:246: error: ‘class QList<QString>’ has no member named ‘reserve’

You have multiple Qt versions installed on your machine. Try removing the Qt version installed on the system.

libarchive.so: undefined reference to `SHA256_Update'

Linking CXX executable ../../../../../bin/MRMLLogicCxxTests
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Update'
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Final'
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `SHA256_Init'
/home/benjaminlong/work/slicer/Slicer4-Superbuild-Debug/LibArchive-install/lib/libarchive.so: undefined reference to `MD5_Init'

Solution:

cd Slicer-superbuild
rm -rf LibArchive-*
make -j4

Details:

A tool returned an error code from "Performing configure step for ..."

Older CMake versions had some problems building complex projects on Windows7 (see more details in: http://cmake.org/Bug/view.php?id=12957). Make sure you use the required CMake version.

A tool returned an error code from "Performing download step (git clone) for ..."

CMake has problems cloning git repositories on Windows7. See more details in http://cmake.org/Bug/view.php?id=12564

If you think the described problem is the same as you have, please add your specific error message to the bug report (the more people report the problem the sooner it will be fixed).

No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so'

See http://techtidings.blogspot.com/2012/01/problem-with-libglso-on-64-bit-ubuntu.html

X11 Window errors at start time

X Error: BadWindow (invalid Window parameter) 3
  Extension:    137 (Uknown extension)
  Minor opcode: 4 (Unknown request)
  Resource id:  0x4200199
X Error: BadWindow (invalid Window parameter) 3
  Extension:    137 (Uknown extension)
  Minor opcode: 4 (Unknown request)
  Resource id:  0x42001a6
X Error: BadWindow (invalid Window parameter) 3
  Extension:    137 (Uknown extension)
  Minor opcode: 4 (Unknown request)
  Resource id:  0x42001b3

Solution:

  • Reinstall Nvidia drivers (that also rewrite the xorg.conf file).

error C2061: syntax error : identifier 'ssize_t'

4>1>Compiling...
4>1>version.c
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(585) : error C2061: syntax error : identifier 'ssize_t'
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(593) : error C2365: 'fread' : redefinition; previous definition was 'function'
4>1>        C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\stdio.h(248) : see declaration of 'fread'
4>1>c:\chene\winbin64\slicer4\cmcurl\urldata.h(610) : error C2059: syntax error : '}'

Solution:

* See #A_tool_returned_an_error_code_from_.22Performing_configure_step_for_....22






Platform Notes

  • Linux Ubuntu: if you have odd rendering artifacts, try disabling visual effects (System/Appearance/Visual Effects)
  • Unix-Like: remember that "make" wrapping calls to pull source makes it very much not idempotent; re-running make after a build error may get past the previously encountered error. Kind of like re-compiling LaTeX many times to fix references.
  • Windows: If build was OK, but it Slicer doesn't start (gives the error: [bin/Release/SlicerQT-real.exe] exit abnormally - Report the problem.) then one possible root cause is that you have a copy of Python26.dll in your windows system directory (e.g., c:\Windows\System32\python26.dll). The solution is to rename or remove the python dll in the system directory. See more details here: http://www.na-mic.org/Bug/view.php?id=1180